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WHATS UP WITH IS 3 For P3DV4

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degeus View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote degeus Quote  Post ReplyReply Direct Link To This Post Topic: WHATS UP WITH IS 3 For P3DV4
    Posted: July-07-2019 at 9:53am
Hello Golly,
What a pessimistic view. When a program gets updated from time to time is is proof of beeing alive and kicking. Do you prefer to get stuck in something old in stead of enjoying improvements, either technically (no crashes or so) or functional (better graphics or so)

Piet de Geus
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Golly777 Quote  Post ReplyReply Direct Link To This Post Posted: July-07-2019 at 7:59am
And herein lies the rub.

A lot of 3rd party plugin apps need constant modification as numerous, if not 'never ending' updates of P3D keep being spewed out.

Windows is the same. We will end up one day, with the most unstable platform ever created.

It is hardly surprising that when the IS author had to chuck out half his work when 4.1 was released...... so with more and more updates constantly sprouting..... (?) well, I don't need to finish this sentence.

Moreover, given that many apps we rely on like FSUIPC and Chaseplane, are not open source, what happens when the authors retire or are captured by aliens ?

The next P3D update or system changing Windows update, renders it all unuseable.

I predict catastrophe further down the road, and in a way, hanker for the old days of static Windows 7 and "immutable" FSX. There are clearly advantages in evolving these platforms.... but, it will come at a price.
i7 7700k (4.5 GHz) / GTX 1080 8GB - Gigabyte Windforce OC 3X / 16GB DDR4 2400 Hz (CL15) / Samsung EVO 850 SSD) / BeQuiet 650W PSU 50amps 12v rail -- (with AS 16 + ASCA / REX Texture Direct)

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Jlund Quote  Post ReplyReply Direct Link To This Post Posted: November-26-2018 at 6:05pm
You can have two versions of P3D, but different licenses, so you have to have bought both of them.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote ualani Quote  Post ReplyReply Direct Link To This Post Posted: November-26-2018 at 7:23am
Snow Dogs works just fine in P3D 4 if you use the recommended mesh.Apparently you aren't.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Gabe_62 Quote  Post ReplyReply Direct Link To This Post Posted: November-25-2018 at 12:11pm

Well the issue may be due to Orbx stuff, or my mesh, I guess.

May I ask how you install P3D version 3 as well as 4 ?

Same or different PCs .

Do you need to pay twice.... different licences ? 

Thnx again.

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Jlund Quote  Post ReplyReply Direct Link To This Post Posted: November-25-2018 at 11:50am
I also use IS3 in P3Dv3 and haven't had any elevation issues. And as it apparently doesn't look like an update of IS3 is nowhere to be seen in the future, I really don't care when or if it ever will be out. I have found that ADE and IS3 used in P3Dv3 and then just export the bgl to P3Dv4, works like a charm.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GL_64 Quote  Post ReplyReply Direct Link To This Post Posted: November-25-2018 at 5:48am
Originally posted by ejwells811 ejwells811 wrote:

A good reason for folks who intend to continue doing custom scenery (Payware not included in this) to keep FSX installed so they can build everything in FSX, compile it with the FSX SDK and run it in P3D_V4.1 to their hearts content. It does work flawlessly and nary an FPS hit in any of the scenery I've produced.

I have no doubt though that at some point down the line, LM will do something with P3D that will make that option "null and void", but for now it may be the only option if Instant Scenery becomes a thing of the past.

Hey there.

Problem I have, is that bgl files made using ADE and Instant Scenery in FSX, and imported into P3Dv4.3, have major elevation issues.

Try Snow Dogs Tours for Alaska, made using IS3 in FSX. Airports are all 50 feet higher than in FSX and look stupid.

Any fix for this you know of ?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GL_64 Quote  Post ReplyReply Direct Link To This Post Posted: November-25-2018 at 5:41am
Originally posted by GaryGB GaryGB wrote:

Originally posted by FSDiscoverer FSDiscoverer wrote:


http://www.simforums.com/forums/forum_posts.asp?TID=58516&PID=370579&title=whats-up-with-is-3-for-p3dv4#370579

Instant Scenery for P3Dv4 is planned and I am working on it.

I cannot promise a fixed release date yet, sorry.

Posted: 31-July-2017 at 4:21pm


[EDITED]

I do not believe that the above quoted post by 'FSDiscoverer' was intended as an invitation for repeated inquiries in this forum as to the status of development or a release date.


I do believe that it would be best to express interest in using Instant Scenery in P3Dv4, and to acknowledge that it requires substantial work by the author Konstantin Kukushkin to achieve that compatibility, as well as to implement any new requested features that may be feasible.

That may- or may not- motivate the author to change his time table for work on a version of Instant Scenery intended for use with the new version 4.x of P3D, which IMHO, is only 'recently' beginning to be separately purchased, used, and discussed in FS web forums ...in quantitatively smaller numbers when compared to prior versions of P3D, FSX, and FS9.


I also believe, those who wish to use Instant Scenery in P3Dv4 should be "Prepar3D" to pay for an upgrade to a new version (...of ex: "IS4" Evil Smile ).

[END_EDIT]

GaryGB

Hear hear !

And please don't start bombarding this guy with requests for feature updates either.

Let's just pray he gets it out ! We are 12 months on, and it clearly isn't an easy job.

If I had 10 grand to spare, I'd give it him, so he pay some of the guys at FSAddons and ADE to help him develop it.

I will certainly pay 50 GBP for this if it comes out. And I await its release as patiently as possible...... which is difficult.


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Post Options Post Options   Thanks (0) Thanks(0)   Quote Yardreamer Quote  Post ReplyReply Direct Link To This Post Posted: November-14-2018 at 11:26pm
Dear Santa Lamp
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Post Options Post Options   Thanks (0) Thanks(0)   Quote FrankBarbosa Quote  Post ReplyReply Direct Link To This Post Posted: August-06-2018 at 3:21pm
DavidBeckett, 
If you read the thread from top to bottom and you will get your answer.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote DavidBeckett Quote  Post ReplyReply Direct Link To This Post Posted: August-06-2018 at 8:40am
Originally posted by FSDiscoverer FSDiscoverer wrote:

Instant Scenery for P3Dv4 is planned and I am working on it.

I cannot promise a fixed release date yet, sorry.


So more than  a year has passed since the above was quoted, what's the latest info?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Yardreamer Quote  Post ReplyReply Direct Link To This Post Posted: August-01-2018 at 12:26pm
Originally posted by ejwells811 ejwells811 wrote:

Originally posted by JYD JYD wrote:

IS 3 updated for P3D_V1,2, and I think 3. It is 32 bit. P3D_V4 and higher is 64 bit. Can't Konstantin make this 64 bit?
If you read back on some of the other threads on this topic and read this thread as well, the answer is obviously. . .No! I also asked the same question above and have not yet gotten an answer. . .very possibly that question may never get a direct answer from the developer.

For the time being, use IS3 in a version of P3D that still works. . .or even FSX. The scenery works perfectly in P3D_V4+ despite not being compiled using the correct SDK.

At some point, that will probably no longer work. . .LM will add some coding that will require scenery to only be compiled with the current SDK and workarounds will be a thing of the past, but for now that's my suggestion and it does work.


Following is my opinion only

  I truly doubt LM will code out 3rd part custom scenery placement in there SDK, but that does not indicate LM V4 SDK may require advanced skills to utilize. As long as there is access to the Add-on scenery library we will be able to insert custom scenery, just may take a new skill set. As far as a 3rd party package as in IS I also believe the costs in development may outway the recovery via retail in the store, how much would you consider a worthy investment, Anything over $50.00 US although I would and a few would pay that amount sales may not even reach the cost. 

By observing the new trend in flight simming  the new users coming into the hobby may and looks like does not have the same interest in creating custom scenery like us dino's or sim pioneers did as there is a flood of great scenery in the stores now and the need or desire to create is just not as it was for us. 

  I also believe that soon LM and Xplane will have a divided community and such  LM and Xplane will have to facilitate a smoother platform and will include there own HD scenery and environment package even eliminating that avenue from the stores so possibly only Aircraft and other vehicles will be sold as an add-on's. Simming is evolving either out or down a different path, I think through their own stores or game hubs like Steam... 
 
Dreamer

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Bluemarlin Quote  Post ReplyReply Direct Link To This Post Posted: July-24-2018 at 11:06am
It wouldn't be so bad that Instant Scenery is dead if LM at least developed their own design tool further. But I can't get the Sim Director to work on my system. Despite installing the latest SDK, it always crashes when loading the libraries.
Not to mention the fact that it also lags far behind the functional range of Instant Scenery.

RIP Instant Scenery
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Post Options Post Options   Thanks (0) Thanks(0)   Quote ejwells811 Quote  Post ReplyReply Direct Link To This Post Posted: July-08-2018 at 10:38am
Originally posted by JYD JYD wrote:

. . . . .Sad to see a good tool go bad.
I agree 100%
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Post Options Post Options   Thanks (0) Thanks(0)   Quote JYD Quote  Post ReplyReply Direct Link To This Post Posted: July-08-2018 at 10:15am
That is what I do as well. Sad to see a good tool go bad.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote ejwells811 Quote  Post ReplyReply Direct Link To This Post Posted: July-08-2018 at 7:33am
Originally posted by JYD JYD wrote:

IS 3 updated for P3D_V1,2, and I think 3. It is 32 bit. P3D_V4 and higher is 64 bit. Can't Konstantin make this 64 bit?
If you read back on some of the other threads on this topic and read this thread as well, the answer is obviously. . .No! I also asked the same question above and have not yet gotten an answer. . .very possibly that question may never get a direct answer from the developer.

For the time being, use IS3 in a version of P3D that still works. . .or even FSX. The scenery works perfectly in P3D_V4+ despite not being compiled using the correct SDK.

At some point, that will probably no longer work. . .LM will add some coding that will require scenery to only be compiled with the current SDK and workarounds will be a thing of the past, but for now that's my suggestion and it does work.
Ed Wells, TSgt, AFRC (Retired)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote JYD Quote  Post ReplyReply Direct Link To This Post Posted: July-08-2018 at 3:06am
is 3 updated fo9r p3d1,2, and I think 3. It is 32 bit. p3d4 and higher is 64 bit. Can't Konstantin make this 64 bit?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote ejwells811 Quote  Post ReplyReply Direct Link To This Post Posted: July-07-2018 at 4:50pm
Originally posted by FrankBarbosa FrankBarbosa wrote:

IS for P3D4.xxxx - dead, buried, not going to happen. You can thank LM for changing the rules and upping the bar on a whim. I don't blame the developer for giving up in disgust and throwing in the towel.
I guess the only question left on my mind is this. . .Instant Scenery, at least to me, seemed to be the only FS Add-On that seemed unable to keep up with the changes necessary. Most others were able to have the necessary changes made to their products in relatively short order. . .even with this latest update. Now I realize that by saying "most", that encompasses a lot of addons and there are probably some that have decided enough is enough as well, but aircraft developers, Weather Addons, scenery developers. . .all seem to be quick to release updates.

So, what was it about the inner workings of the best scenery placement tool ever, that caused the developer so much grief when others made it look relatively simple?
 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote JYD Quote  Post ReplyReply Direct Link To This Post Posted: July-04-2018 at 9:42am
Well I hope Konstantin does an update. And an update for Airport Studio. I was on the beta team for that one.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Bluemarlin Quote  Post ReplyReply Direct Link To This Post Posted: July-04-2018 at 9:36am
I also think that there will be no update and certainly no new version of Instant Scenery.

Maybe there will be a completely new design software anytime or LM will improve SimDirector. He would need it until he reaches the usability of Instant Scenery.


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Post Options Post Options   Thanks (0) Thanks(0)   Quote JYD Quote  Post ReplyReply Direct Link To This Post Posted: July-01-2018 at 1:36pm
We are all waiting. Need update for P3D v4. Instant  Scenery and perhaps airport Studio. How long has this request been here from other designers?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote FrankBarbosa Quote  Post ReplyReply Direct Link To This Post Posted: June-28-2018 at 1:58pm
IS for P3D4.xxxx - dead, buried, not going to happen. You can thank LM for changing the rules and upping the bar on a whim. I don't blame the developer for giving up in disgust and throwing in the towel.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote ejwells811 Quote  Post ReplyReply Direct Link To This Post Posted: June-25-2018 at 9:41pm
Originally posted by Yardreamer Yardreamer wrote:

Knocking on the Hanger door here... How is it coming, any eta or should I just put instant scenery for V4 on the pipe dream list?...
Dreamer 
That might not be a bad idea actually. It's been a year or more now since we were hoping for an update for P3D_V4.2 and nothing has shown itself. . .today LM released V4.3, lol. . .what are the odds we'll ever see THAT happen, lol.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Yardreamer Quote  Post ReplyReply Direct Link To This Post Posted: June-12-2018 at 10:46am
Knocking on the Hanger door here... How is it coming, any eta or should I just put instant scenery for V4 on the pipe dream list?...
Dreamer 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GaryGB Quote  Post ReplyReply Direct Link To This Post Posted: April-17-2018 at 12:30pm
Originally posted by FrankBarbosa FrankBarbosa wrote:

I hope GaryGB doesn't watch that video where the guy is placing ORBX objects for his own personal use. He'd be having a cow and then go on a raving rant.

Hi Frank:

Actually, I rather liked the helpful video regarding L-M P3D SimDirector that is linked above, and I personally have no objection to people making use of any 3D object for any scenery project that is used exclusively on their own computer, and not distributed to the public. Wink


FYI: I greatly enjoy using Instant Scenery, and have purchased and used nearly all FS utility products by author Konstantin Kukushkin since the earliest days when he published via Abacus, and now via Flight1.

I would welcome any future feature enhancements to Instant Scenery which prove feasible for Konstantin to implement, but would be very grateful for at least the eventual release (whether  as a licensed IS3.x 'free upgrade' or a new ex: "IS4.x" purchase) of a IS version that works with all currently available versions of FS9, FSX and Prepar3D.


BTW
: I would certainly welcome P3D itself and SimDirector on my own computer in the future ...when that simulation and accessory utility have been developed further.

NOTE
: I use many scenery utilities (both freeware and payware); I like lots of tools in my toolkit ! LOL

I like what I see in P3D, and I am merely deferring purchase until I have more available free time to accommodate any unique SDK development procedures P3D may require ...to ensure that my present and future FSX custom scenery will be displayed properly in P3D as well. Smile

So, please do not mis-interpret my comments and mis-represent me here ...or elsewhere. Exclamation

GaryGB
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Post Options Post Options   Thanks (0) Thanks(0)   Quote degeus Quote  Post ReplyReply Direct Link To This Post Posted: March-10-2018 at 7:41am
Hello,
In the meantime I discovered that the hang-up is caused by the presence of old libraries (FS9).When de-activating them all, the Simdirector works and I can see the default objects and place them in a scenery.
So the good news is that it works, the bad news is that old objects cannot be used any longer.
reg.,
Piet de Geus

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I hope GaryGB doesn't watch that video where the guy is placing ORBX objects for his own personal use. He'd be having a cow and then go on a raving rant.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote degeus Quote  Post ReplyReply Direct Link To This Post Posted: February-11-2018 at 2:55pm
My humble question: Is there any chance we will get the update for Prepar3D V4  anyhow? Already for half a year my scenery-building and -updating has come to a rest.
Do we have to look for something else that can do the job?
with kind regards,
Piet de Geus
 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Jlund Quote  Post ReplyReply Direct Link To This Post Posted: January-09-2018 at 5:16pm
Where have you found the info about IS is being P3Dv4(.1) compatible?

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Post Options Post Options   Thanks (0) Thanks(0)   Quote seippg Quote  Post ReplyReply Direct Link To This Post Posted: January-08-2018 at 7:21pm
Glad to hear Instant Scenery is being made P3D4 compatible!  I'd love to see IOS come that way as well!

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Kilstorm_McBrid Quote  Post ReplyReply Direct Link To This Post Posted: December-12-2017 at 3:01pm
Originally posted by JDLinn2 JDLinn2 wrote:

Actuallly, it was Microsoft that screwed us all up with that darned Creator's Fall Update. It killed IS3 for P3D V3.4.  I was going to keep 3.4 to do scenery, for V4.1. Now, thanks to our friends at Microsoft, they gutted our ability to use IS3 with 3.4. Tomorrow is Dec 12th, maybe the Microsoft Tuesday Dump will fix the problem ... its only been 2 months now! 

Guess what..looks like the Dec 12th update fixed it. It did at least for me.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote JDLinn2 Quote  Post ReplyReply Direct Link To This Post Posted: December-11-2017 at 9:13pm
Actuallly, it was Microsoft that screwed us all up with that darned Creator's Fall Update. It killed IS3 for P3D V3.4.  I was going to keep 3.4 to do scenery, for V4.1. Now, thanks to our friends at Microsoft, they gutted our ability to use IS3 with 3.4. Tomorrow is Dec 12th, maybe the Microsoft Tuesday Dump will fix the problem ... its only been 2 months now! 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Yardreamer Quote  Post ReplyReply Direct Link To This Post Posted: November-16-2017 at 2:51pm
I am done flight simming and I have been at since the early 8 bit sims back on the old CoCo II. This community is really becoming a knitting circle of trolls,  troglodytes, and bullies trying to troll there way into useless redundant and anachronistic self-indulged opinion....it is not just it is on every flight sim forum. People putting down developers hard work for such stupid unrealistic reasons... All I asked is when my beloved IS would be available for V4. 
Please close this topic 

Dreamer 

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Woogey Quote  Post ReplyReply Direct Link To This Post Posted: November-16-2017 at 12:57am
Originally posted by FrankBarbosa FrankBarbosa wrote:

<span style="font-family: Verdana, Arial, Helvetica, sans-serif, serif, EmojiFont;">Simmers 365 blog claims that Instant Scenery for P3D4 was about 60% complete and P3D4.1 trashed about half of the project. Rumor is that at best, release date is now thought to a be by the end of 2018, at the worst Instant Scenery 3.07 is the last version ever, and Instant Scenery is done for. Also being discussed on P3D forums.</span>


Well I wouldn’t place much faith in either of those rumors, considering their source. This forum is the “Official” Flight 1 Forum, and the developer of Instant Scenery posts here.

As far as your retort to my reality comment, that was just childish. I guess all those first class developers are wrong? I guess everyone who has ever been frustrated by OOM’s and having to shuffle Scenery around to try limit crashes are out of touch? Oh hey, who needs those awesome new effects, lighting and Great frame rates? Let’s all just stubbornly hold on to an ancient simulation platform (that frustrates us in a daily basis) so that we....................no I stand by my statement.

Most of my FSX addons work just fine in P3d4, as long as they were created for FSX. If they were FS9 ports, or have any FS9 code left in them, probably are going to have issues.   I have thousands of dollars software and hardware invested, and most of it works just fine in V4.1.

-Woog
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Post Options Post Options   Thanks (0) Thanks(0)   Quote ejwells811 Quote  Post ReplyReply Direct Link To This Post Posted: November-15-2017 at 12:50am
A good reason for folks who intend to continue doing custom scenery (Payware not included in this) to keep FSX installed so they can build everything in FSX, compile it with the FSX SDK and run it in P3D_V4.1 to their hearts content. It does work flawlessly and nary an FPS hit in any of the scenery I've produced.

I have no doubt though that at some point down the line, LM will do something with P3D that will make that option "null and void", but for now it may be the only option if Instant Scenery becomes a thing of the past.
Ed Wells, TSgt, AFRC (Retired)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote FrankBarbosa Quote  Post ReplyReply Direct Link To This Post Posted: November-14-2017 at 8:08pm
Simmers 365 blog claims that Instant Scenery for P3D4 was about 60% complete and P3D4.1 trashed about half of the project. Rumor is that at best, release date is now thought to a be by the end of 2018, at the worst Instant Scenery 3.07 is the last version ever, and Instant Scenery is done for. Also being discussed on P3D forums.
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FrankBarbosa View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote FrankBarbosa Quote  Post ReplyReply Direct Link To This Post Posted: November-14-2017 at 1:38pm
Originally posted by GaryGB GaryGB wrote:



That may- or may not- motivate the author to change his time table for work on a version of Instant Scenery intended for use with the new version 4.x of P3D, which IMHO, is only 'recently' beginning to be separately purchased, used, and discussed in FS web forums ...in quantitatively smaller numbers when compared to prior versions of P3D, FSX, and FS9.


I also believe, those who wish to use Instant Scenery in P3Dv4 should be "Prepar3d" to pay for an upgrade to a new version (...of ex: "IS4" Evil Smile ).

[END_EDIT]

GaryGB




 

GaryGB, right on. P3D users are out of touch with reality.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Bluemarlin Quote  Post ReplyReply Direct Link To This Post Posted: November-09-2017 at 12:16am
Originally posted by Woogey Woogey wrote:


Gary, I think you might be a little out of touch with reality. P3d4 has been the biggest hit of all the Prepar3d evolutions. Version 4 is effectively an FSX killer as most if not all active developers have made announcements stating their intentions to focus only on the highly anticipated 64 bit platform from now on. The industry, and us users have been waiting for 64 bit for a long time, and now that it is here we are all moving in that direction. It is a waste of time to develop for a platform as limited as FSX and FS2004 are. You can waste a lot of time trying to figure out workarounds and band aids for those limitations, or just work in P3d4.

If there was ever a time to upgrade to a new yet familiar Simulator, it is now. I can’t wait until Instant Scenery 4 is released. It is a very important tool.

-Woog


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Post Options Post Options   Thanks (1) Thanks(1)   Quote Woogey Quote  Post ReplyReply Direct Link To This Post Posted: November-08-2017 at 10:26pm
Originally posted by GaryGB GaryGB wrote:



That may- or may not- motivate the author to change his time table for work on a version of Instant Scenery intended for use with the new version 4.x of P3D, which IMHO, is only 'recently' beginning to be separately purchased, used, and discussed in FS web forums ...in quantitatively smaller numbers when compared to prior versions of P3D, FSX, and FS9.


I also believe, those who wish to use Instant Scenery in P3Dv4 should be "Prepar3d" to pay for an upgrade to a new version (...of ex: "IS4" Evil Smile ).

[END_EDIT]

GaryGB






Gary, I think you might be a little out of touch with reality. P3d4 has been the biggest hit of all the Prepar3d evolutions. Version 4 is effectively an FSX killer as most if not all active developers have made announcements stating their intentions to focus only on the highly anticipated 64 bit platform from now on. The industry, and us users have been waiting for 64 bit for a long time, and now that it is here we are all moving in that direction. It is a waste of time to develop for a platform as limited as FSX and FS2004 are. You can waste a lot of time trying to figure out workarounds and band aids for those limitations, or just work in P3d4.

If there was ever a time to upgrade to a new yet familiar Simulator, it is now. I can’t wait until Instant Scenery 4 is released. It is a very important tool.

-Woog
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