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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-10-2020 at 1:32pm
Where was your aircraft located during the test and was the location the same on both server and client. In other word, both server and client had the same airport elevation.

Stephen
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777simmer View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote 777simmer Quote  Post ReplyReply Direct Link To This Post Posted: November-10-2020 at 3:36pm
Had to take a break from it!

Now, after a reboot of both PCs I was not having the problem anymore until I tried LOWW (thats Fly Tampa Vienna addon airport).

I just reboot again to see if I can reproduce the problem.

Rob
PC1:i7 3770k 4.4Ghz, Asus Max V Formula,GTX780,8GB 2400@9-11-11-31

PC2: i7 4770K@4.2Ghz, ASUS Z87, 8GB DDR3 2400@9-11-11-31, GTX780

Building 10900k, ASUS Max Hero XII 4x8GB CL15-16-16-36, no GPU
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-10-2020 at 3:39pm
Try the LV Tests at EGNX, does it work correctly?

If it’s just a problem at an add on airport then maybe that airport has not defined its elevation correctly. Try at EGKK, EGLL, etc. Non add on airport sites.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-10-2020 at 3:43pm
so nothing wrong then?

Just the addon LOWW not defining its elevation data correctly so when the test sets the aircraft altitude it’s still at or below the defined ground of the airport?

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote 777simmer Quote  Post ReplyReply Direct Link To This Post Posted: November-10-2020 at 3:46pm
After reboot the LV test works fine again at EGNX.

Shutdown FSX and Opus (both Pcs), restart FSX and Opus (both PCs) > load LOWW, aaaaand....yep same problem again.

So it is something with Vienna Fly Tampa.

The strange thing is that before I could not get rid of the problem if I changed to another airport...now, changing airports immediately solves the problem.
Maybe that is a difference between v4 and v5?

Strange.

But ok, from now on, LV test at default FSX airports only for me!
Rob
PC1:i7 3770k 4.4Ghz, Asus Max V Formula,GTX780,8GB 2400@9-11-11-31

PC2: i7 4770K@4.2Ghz, ASUS Z87, 8GB DDR3 2400@9-11-11-31, GTX780

Building 10900k, ASUS Max Hero XII 4x8GB CL15-16-16-36, no GPU
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-10-2020 at 3:49pm
Yep, they’ve just forgotten to define the elevation data correctly or perhaps a fault of the sim.

Glad it’s resolved.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote 777simmer Quote  Post ReplyReply Direct Link To This Post Posted: November-10-2020 at 3:59pm
I retried at TE68 nuggs flying M...the first airport in my airport list, and although it is a default FSX airport, I have the same problem there.

Thats kinda screwy because I was assuming that default aircraft+default airport could not cause a problem. Did a whole bunch of my tests at that middle of nowhere place....cost me hours that little bugger!

Can you check tomorrow if you have this too over there please Stephen?


Rob
PC1:i7 3770k 4.4Ghz, Asus Max V Formula,GTX780,8GB 2400@9-11-11-31

PC2: i7 4770K@4.2Ghz, ASUS Z87, 8GB DDR3 2400@9-11-11-31, GTX780

Building 10900k, ASUS Max Hero XII 4x8GB CL15-16-16-36, no GPU
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-10-2020 at 4:01pm
Yes I’ll check.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-11-2020 at 7:21am
I think I've fixed the problems at sites like LOWW and TE68. Just re testing everything at the moment.
 
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote 777simmer Quote  Post ReplyReply Direct Link To This Post Posted: November-11-2020 at 10:16am
Ha even better...I was not expecting a fix for elevation problems.
At the same time...sorry I caused you time consuming troubleshooting!

But I am glad I have one problem less that could be caused by my system.
Rob
PC1:i7 3770k 4.4Ghz, Asus Max V Formula,GTX780,8GB 2400@9-11-11-31

PC2: i7 4770K@4.2Ghz, ASUS Z87, 8GB DDR3 2400@9-11-11-31, GTX780

Building 10900k, ASUS Max Hero XII 4x8GB CL15-16-16-36, no GPU
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-12-2020 at 3:38am
I have posted the fix as a beta, OpusFSI Beta Version 5.45.2 is now available, see Announcements.
 
I have corrected the problem using Live View Test at certain airport sites. However, the test now uses absolute altitudes for the test so ALL Live View Tests should now be conducted at airfields that are less than 2000 feet above mean sea level (AMSL).
 
Also note our client system has now failed and needs full Win10 reinstall. So I was not able to test FSX clients, only P3D clients with OpusMSFS as the server. Its impossible to run FSX and MSFS on the same PC. Good news is OpusFSI v5 now works fine as a server to MSFS Live View clients.
 
Stephen Smile
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Post Options Post Options   Thanks (0) Thanks(0)   Quote 777simmer Quote  Post ReplyReply Direct Link To This Post Posted: November-13-2020 at 9:16am
Thanks for creating the beta Stephen.

I had some problems myself with BSOD.
Looks like my overclock became unstable.

Got that sorted out now...so looks like I will be able to try the beta tonight.

Ps...reinstall...oh man...I hate that. Good luck!
Rob
PC1:i7 3770k 4.4Ghz, Asus Max V Formula,GTX780,8GB 2400@9-11-11-31

PC2: i7 4770K@4.2Ghz, ASUS Z87, 8GB DDR3 2400@9-11-11-31, GTX780

Building 10900k, ASUS Max Hero XII 4x8GB CL15-16-16-36, no GPU
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-13-2020 at 9:18am
Release 5.45.3 has now been posted with an additional fix. Note, all LV Testing should now be performed only at sites that are less than 2000 feet AMSL, this is due to the absolute altitudes used.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote 777simmer Quote  Post ReplyReply Direct Link To This Post Posted: November-13-2020 at 7:43pm
The fix worked :-)

And so I tried the „update rate test“ again.

I could not smooth out the stutters at the client at all.
All 4 cores of my CPUs (Haswell) were completely maxed out! (Hyper threading OFF)
Question one: Is that normal?

However, when I reset the BIOS to default, which means Hyper threading is then ON, things are smooth and the load is better devided over the cores and the cores are not maxed out.

Ok so the client PC has HT ON for now.



The next problem I need to tackle is whether it is better on my system to run FSX/Server at 30fps, 60fps or unlocked.
(my goal is 30fps at the server but I seem to be getting too low pos updates then).

So far I get the following result depending on the server FSX frame rate (but more testing needs to be done to confirm).

server/FSX.                       client/pos updates
30fps                gives        15fps > stutters at client
60fps.               gives        20fps > stutters at client
unlimited           gives        30fps > smooth client

Question two: 
Does this make sense? 
Or should the client pos update rate not be so overly dependent on the servers frame rate?

Rob
PC1:i7 3770k 4.4Ghz, Asus Max V Formula,GTX780,8GB 2400@9-11-11-31

PC2: i7 4770K@4.2Ghz, ASUS Z87, 8GB DDR3 2400@9-11-11-31, GTX780

Building 10900k, ASUS Max Hero XII 4x8GB CL15-16-16-36, no GPU
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-14-2020 at 12:51am
It makes sense, FSX is best left set to UNLIMITED.
 
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote 777simmer Quote  Post ReplyReply Direct Link To This Post Posted: November-14-2020 at 6:19am
Well that kinda screws up my server though.

Because to get the smoothest experience on the server (no micro stutters etc), I run the servers FSX at fixed 30fps and allign that with the monitor refresh rate (60Hz) with a graphic card setting of 1/2Vsync.

So its either a smooth server and stuttery client, or
A stuttery server with a smooth client

:-(
Rob
PC1:i7 3770k 4.4Ghz, Asus Max V Formula,GTX780,8GB 2400@9-11-11-31

PC2: i7 4770K@4.2Ghz, ASUS Z87, 8GB DDR3 2400@9-11-11-31, GTX780

Building 10900k, ASUS Max Hero XII 4x8GB CL15-16-16-36, no GPU
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-14-2020 at 6:22am
Well that’s just fine. You run your system with whatever settings are needed to give the best overall performance.

I don’t advise any particular settings. Why should I as it matters not with our external program.

So set your system up how you wish as it has no effect on the OpusFSI function.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote 777simmer Quote  Post ReplyReply Direct Link To This Post Posted: November-14-2020 at 6:22am
Something else.

The client has two spy windows to click but only one of the shows pos updates.
The other one shows nothing.

Is that normal or should both show pos updates?

Rob
PC1:i7 3770k 4.4Ghz, Asus Max V Formula,GTX780,8GB 2400@9-11-11-31

PC2: i7 4770K@4.2Ghz, ASUS Z87, 8GB DDR3 2400@9-11-11-31, GTX780

Building 10900k, ASUS Max Hero XII 4x8GB CL15-16-16-36, no GPU
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-14-2020 at 6:25am
Thats because one link is labelled as POSITION UPDATES and the other link is labelled GENERAL UPDATES (for example changes to gear, lights status etc.). Best read the name of the link to find out which one is allocated to Position Updating.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote 777simmer Quote  Post ReplyReply Direct Link To This Post Posted: November-14-2020 at 7:16am
Ah yes, I understand.
Rob
PC1:i7 3770k 4.4Ghz, Asus Max V Formula,GTX780,8GB 2400@9-11-11-31

PC2: i7 4770K@4.2Ghz, ASUS Z87, 8GB DDR3 2400@9-11-11-31, GTX780

Building 10900k, ASUS Max Hero XII 4x8GB CL15-16-16-36, no GPU
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Post Options Post Options   Thanks (0) Thanks(0)   Quote 777simmer Quote  Post ReplyReply Direct Link To This Post Posted: November-21-2020 at 7:38am
Since OPUS v4...and OPUS v5 install in different folders, can I have them both installed at the same time?
(obviously I will not run both at the same time)

thx
Rob
PC1:i7 3770k 4.4Ghz, Asus Max V Formula,GTX780,8GB 2400@9-11-11-31

PC2: i7 4770K@4.2Ghz, ASUS Z87, 8GB DDR3 2400@9-11-11-31, GTX780

Building 10900k, ASUS Max Hero XII 4x8GB CL15-16-16-36, no GPU
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-21-2020 at 7:39am
Yes, along with OpusFSI v6 and OpusMSFS as well if you wish.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-21-2020 at 7:42am
You can also have MSFS and OpusMSFS clients used with an OpusFSI v5 or v6 main server.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote pierrevw Quote  Post ReplyReply Direct Link To This Post Posted: July-13-2023 at 4:16am
Hi,
I'm looking for a solution to synchronize 5 views (= 5 computers) in PREPAR3D v6.
Is Live View compatible with P3D v6?
Pierre
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-13-2023 at 4:54am
I have no plans to purchase Prepar3D v6 so I have no idea whether the SimConnect link is compatible with the current OpusFSI v6 software.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote pierrevw Quote  Post ReplyReply Direct Link To This Post Posted: July-13-2023 at 5:48am
Thanks for the info. I can give it a try, but is there a demo mode? It seems opus FSI requires the purchase of a license prior to install it...
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-13-2023 at 10:32am
You can install the OpusFSI v6 msi and run it in demo mode. Examine the Spy window to ensure all is ok with no SimConnect errors.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote pierrevw Quote  Post ReplyReply Direct Link To This Post Posted: July-13-2023 at 11:21am
Thank you Stephen.

As an opusFSI license is not very expensive, I bought one to make tests. I was confident and I was right: Live View works!

The only limitation I observe is on the opusFSI client side: if I activate P3D on the client, it's not possible to set the P3D v6 path. It automatically returns to the v5 path. However, as I still have v5 installed on the client computers, it seems it's not an issue because opusFSI client will correctly and seamlessly read objects in v5, while it's the v6 which runs! =)

To make a long story short, I will probably switch to opusFSI and abandon P3D Pro+ Multichannel. My first multichannel tests with P3D v6 still show the same problem as with the previous versions: the 'master' computer waits for each client machine to be ready with the next frame before letting the image to be displayed. I use 6 computers in total: a master and 5 individual views - each one having one projector. So I never get more than 15/20 fps, because there is always one of the 6 computers which is a bit late, so all other computers wait for him. Not really smooth and fluid, even with high end CPU and GPU!

BTW, there is another feature which is very handy on P3D Multichannel:  weather management. As soon as you change the weather on the master computer, all the client views update the weather accordingly. In this scenario, I use ActiveSky on the master. ASP3D is easy to set, whether live or custom weather.

Now I see that there is a Weather sync option in opusFSI. I played a bit with it, but I couldn't succeed in reading the weather on the P3D server and replicate it on the P3D clients. It seems that this functionality is designed to work internally, with the opusFSI weather engine, and not to read weather data coming from another source. Am I correct?

Pierre
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-13-2023 at 11:26am
You are correct, weather can only be sync’d if you greater the Opus weather on the server. The generated Opus Dynamic Weather Theme is too complex to rely on reading the in sim weather.

Stephen
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