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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: April-08-2019 at 2:51pm
That’s correct. The client is connected as it will be when running normally, however you are testing from the client side connection onwards. If this is all running smoothly you know that everything on the client side is happy and there’s nothing on the client side that would cause any delays or stutters.

Then you run the test from the server side. If that’s ok and smooth as well then you know Opus server and client, your client sim, and your network are fine. That just leaves the position update events issued by the server side sim itself. You know if they are smooth then there’s no reason why the client shouldn’t be smooth. However, if you see stuttering then it must be down to non smooth position updates from your server side sim.

Regards
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: April-08-2019 at 2:55pm
sounds fine to me. The max rate will also depend on your cpu etc.. so once a max has been achieved the slider will not increase the rate any more. As long as it’s smooth with no lag when you hit that pause key. Do the same test for the server side. If that’s ok then it’s all down to how smoothly your flying sim issues position updates. You know Opus and your client sim are capable of processing and displaying them smoothly if they are issued smoothly.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote 777simmer Quote  Post ReplyReply Direct Link To This Post Posted: April-08-2019 at 3:22pm

It is a bit hard to describe the smoothnes of the Client test.

I see no stutters or skipping of scenery, but I do find the roll and pitch movements during the test more....eeeeh jerky describes it best I guess....than during a normal flight.
 
Is that jerkyness normal for this test?
 
ps thx for taking the time
 
ps I am using FSX Steam not P3D and I use an old version OPUS FSI (4.73.4)
(I have not updated to version 5 because new installations and upgrades somtimes cause more/new problems that require more trouble shooting time than I have)
 
 
Rob

i7 3770k 4.5Ghz, Asus Max V Formula,GTX780 (previously 680), 8Gb GskillDDR3 2400@9-11-11-31, Change:Win7 64bit on WD Raptor and FSX on SSD since Jan2014.

Untill Sept 2012: Core2Duo E8500@3.9Ghz
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Post Options Post Options   Thanks (0) Thanks(0)   Quote 777simmer Quote  Post ReplyReply Direct Link To This Post Posted: April-08-2019 at 3:43pm

And when we are talking about lag we are talking about lag in the aircrafts motions stopping instantly or not right?

(The Cleints flight instruments still move after the aircraft has stopped during the Client test, so they do show lag.)
Rob

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Untill Sept 2012: Core2Duo E8500@3.9Ghz
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: July-13-2019 at 2:21am
Hi Stephen
Coming back to P3D4 and trying to set up OpusFSI LiveCamera on my networked system which is a server with one monitor and a client with three monitors. This all worked beautifully in the  distant past before I dispensed with P3D. I have successfully created an aircraft panel view (moved and zoomed in Opus) as a default view on the server. However, for the life of me I cannot recall how, nor manage, to create three windowed scenic views on the client monitors. Clearly it's a serious senior moment and I would appreciate some guidance. Guess I'm looking for a "Quick Guide to Setting Up Windowed Forward and Side Scenic Views on a Client with Three Monitors" or some suggestions on how to use the examples in Live Camera documentation.
Many Thanks in Advance (and I see from the forum that your support continues to be as quick and responsive as ever.  Awesome job over many years!!!)
Regards from Melbourne, Australia
Aussibob
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-13-2019 at 2:43am
Hi,

I would suggest you upgrade to the latest OpusFSI v5 release if using P3D v4 as there has been many changes. Windowed views of course have to be defined within the aircraft CFG file so they are more difficult to create. The CFG file is only loaded on start up or when a new (completely different) aircraft type is loaded. Best read through the section on Windowed Views in the Live Camera manual and start off simple.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: July-14-2019 at 4:18am
Hi Stephen
Thanks for your reply. A bit more information

Running P3Dv4 and OpusFSI v5 on Server and Client
In accordance with Getting Started - Networks PCs, Sharing and Security Permissions for Everyone and Authenticated Users checked correct on the Server and Client for all relevant drives and folders (probably done way more than actually required) . Additionally have ensured no Firewall and AV down on Server and Client. 
Have also Read the "Live Camera Interface and especially section on Windowed Views to ensure that correct procedures used.

For what it's worth I uninstalled/reinstalled the 4 legacy Simconnects and made sure that the P3D4 argument was used with FSISERVER.exe  (I assume it is not necessary on FSICLIENT.exe since you do not mention it). As well as this, the network is operating properly and files can be moved around the network. I can even manually edit P3D4 "aircraft.cfg" files on the Client from the Server PC.

Despite all this still no joy with creating windowed views on the Client. I'm coming to the conclusion that even though I get green connection lights on the FSIServer and FSIClient panels something is preventing Live Camera from moving and zooming the view (2D Panel at 100% transparency) on the Client - absolutely nothing happens.

Possibly relevant: 

When I click "Cameras" > Select Computer System > Pick my Client System and Select OK I get the following Error Message

"Opus FSI Server - Camera Management

Unhandled exception has occurred in your application. If you click
Continue, the application will ignore this error and attempt to continue. If 
you click Quit, the application will close immediately.
Index was out of range. Must be non-negative and less than the size of
the collection.
Parameter name: index"

Selecting "Details" gives

************** Exception Text **************
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
   at System.Collections.ArrayList.get_Item(Int32 index)
   at fv.f()
   at fv.n(Object A_0, EventArgs A_1)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3416.0 built by: NET472REL1LAST_B
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
P3DSERVER
    Assembly Version: 5.2.7.0
    Win32 Version: 5.2.7.0
    CodeBase: file:///C:/OPUSFSI_V5/P3DSERVER.EXE
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3416.0 built by: NET472REL1LAST_B
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3221.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
FSISYSTEM
    Assembly Version: 5.2.7.0
    Win32 Version: 5.2.7.0
    CodeBase: file:///C:/OPUSFSI_V5/FSISYSTEM.DLL
----------------------------------------
LockheedMartin.Prepar3D.SimConnect
    Assembly Version: 3.4.0.0
    Win32 Version: 
    CodeBase: file:///C:/OPUSFSI_V5/LockheedMartin.Prepar3D.SimConnect.DLL
----------------------------------------
FSIDATA
    Assembly Version: 5.2.7.0
    Win32 Version: 5.2.7.0
    CodeBase: file:///C:/OPUSFSI_V5/FSIDATA.DLL
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3429.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3221.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
GMap.NET.Core
    Assembly Version: 1.7.0.0
    Win32 Version: 1.7
    CodeBase: file:///C:/OPUSFSI_V5/GMap.NET.Core.DLL
----------------------------------------
SlimDX
    Assembly Version: 4.0.13.43
    Win32 Version: 
    CodeBase: file:///C:/OPUSFSI_V5/SlimDX.DLL
----------------------------------------
OPUSFSI
    Assembly Version: 5.2.7.0
    Win32 Version: 5.2.7.0
    CodeBase: file:///C:/OPUSFSI_V5/OPUSFSI.DLL
----------------------------------------




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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-14-2019 at 4:23am
I will check the above on a System here and report back.

Also make sure you are using the latest release version of OpusFSI v5.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-14-2019 at 4:50am
I can confirm the above problem and will look into fixing it today. I will let you know as soon as a fix has been posted.
 
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-14-2019 at 5:28am
New OpusFSI v5 Beta Version 5.27.1 posted for you to try. Any further problems and I will investigate tomorrow.
 
Regards
Stephen Thumbs Up
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: July-14-2019 at 6:29am
Some Progress - Have been able to create forward, left and right views for all aircraft types on the client PC. This is confirmed by CameraDefinitions 899 990 991 and 992 in the various aircraft.cfg's. They do not appear "automatically" when I start P3D4 and run the FSISERVER and FSICLIENT but I can bring the views up manually and undock/move to the correct monitor. They still need some further editing to line up/display correctly. It's late now so more work on this tomorrow evening.
Aussibob

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-14-2019 at 6:33am
whoops... already posted a fix in the new beta to above problem. Reported it in wrong topic but is also posted it in Announcements.

I’ve moved the posts into this topic.

Make sure your created views are assigned assigned to the relevant aircraft or All Aircraft.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: July-16-2019 at 3:49am
Hi Stephen

Still concerned that my OpusFSI installation is not performing as expected - I decided to start over by (1) deleting all cameras in the Camera Management on Server and Client, (2) removed Camera Definitions 899 990 991 992 from aircraft.cfg's by unselecting Live View and Live Camera in the Configuragtion panel, (3) Manually deleting all .CAM files in the OpusFSI v5 installations on Server and Client, (4) Installed the OpusFSI BETA that you provided.

With that done and wanting to create three windowed views on my Client monitors I started by
1. Configuring FSISERVER and FSICLIENT for Live View / Live Camera, server address etc.
2. Running P3D4 as ADMIN with windowed displays on Server and Client. Aircraft selected was Piper Cub so I got identical displays of Cub on both PCs. 
3. As ADMIN ran FSISERVER.EXE P3D4 on Server and FSICLIENT.EXE on Client
4. Selected "Cameras" and in Camera Management Panel and selected the CLIENT Computer System
5. Selected "Create" and checked "2D Cockpit" in the Box that popped up, and Clicked OK 

This brings up (a) Cub 2D cockpit on the SERVER monitor and (b) the Camera Editing Box. Nothing changes on the CLIENT monitor (it remains a 3D view). Thought this was a bit odd since P16 of the Live Camera guide says ".... camera is created or edited on the simulator's main display window (or on the client systems main display when editing a client camera). Also I recall that previously (quite a while ago - and I wouldn't bet my life on it!!!) while the editing was done from the Camera Editing Panel in the Server's window the changes were reflected in views on the Client's display.

6. Working on the SERVER PC hit SHIFT + 1 to get rid of Cub panel and leave just the Forward view
7. Because a Global View is required for the "Panoramic Display", ensured that "All Aircraft Types" is showing, Changed the View Name to Forward, and selected "Windowed View". No changes needed to the forward view so clicked OK to save the view.
8. Cloned and edited the Forward view to produce  Left 40 degrees and Right 40 degrees views ending up with three 2D windowed views showing for "all aircraft types" for the CLIENT Computer System in Camera Management

I think my work flow is correct to this point as Camera Management shows three 2D Windowed views called Forward , Left40. Right40 and Camera Definitions 299 990 991 992 are present in aircraft.cfg's on the CLIENT. 

However, This gets me right back to the point (above) where I deleted everything and still nothing works as expected when I re-start P3D on both PCs, run FSISERVER and FSICLIENT and click "Cameras".

From memory, I expected (1) The Forward (no panel) view and two small views to appear automatically on the CLIENT's main monitor (2) having to Change Vehicle to to change the views (3) Having to undock the small views and move them to the left and right screens, resizing as necessary.  

What I get is:

Default aircraft 3D Panel with default forward view on CLIENT main monitor, and
Default aircraft 2D Panel with default forward view on SERVER with three small views all titled "OpusFSI External View" (when you right click on them); also the Camera Management box

Clearly something is not right - I have read and re-read the guides and cannot find where I might be going wrong or what I have to do. Where do I go from here??

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-16-2019 at 6:01am
I will set up a P3Dv4 client and check Live Camera editing this end.
 
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-16-2019 at 7:02am
First concentrate on being able to edit VC and 2D cockpit views on your client system.
 
The editing should be reflected on the client system's main display with no XYZ PBY changes on the server. I have tried VC and 2D view editing on the client with the Piper Cub selected and all seems to be as it should. I did have to increase the motion slider a notch or two but Pitch changes are very noticeable with even just one notch of sensitivity.
 
So concentrate on getting the view edit changes being reflected on the client display first and move on from there.
 
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: July-17-2019 at 2:36am
Hi Stephen
Was kinda hoping that you might have some idea as to why the camera creation and editing is not being reflected on the client's main monitor and maybe some suggestions about fixing it. That is the real sticking point and I have just tried the process again with the same result - nothing happening on the client. I think I have the methodology down pat.  Checked sharing and permissions again - solid. Run sfc /scannow on both PCs to check system integrity - no problems found. No AV and no firewall to interfere. I'm at a loss - Should I uninstall and re-install OpusFSI?
Bob
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-17-2019 at 2:54am
I do. As it works perfectly on the server-client P3Dv4 system I set up here I can say its not a software issue within OpusFSI. Editing VC or 2D cockpit views on the client changes the client display as expected. I have repeated the exercise many times now. With the client system selected, editing views works fine (client connected to its local P3Dv4 sim).
 
You should double check the Config dialog on your client and make sure the sim folder has been identified and the correct sim type has been enabled. Otherwise it may have reverted to a 'No Connection' type of client in which case its not actually connecting to your sim at all.
 
Also double check that Live View and Live Camera is enabled.
 
Also have a quick check of the Live View Test operation, first run it on the client and then run it on the server end. The displayed view should change smoothly on the client sim.
 
Finally when editing try moving the eye point with both VC and 2D cockpit modes selected within the OpusFSI Camera Edit dialog. Of course, try increasing the sensitivity slider within the OpusFSI edit dialog. Pitch changes (using the OpusFSI arrows) should be very noticeable.
 
Stephen
 
N.B.
 
Provided the client is connected to its sim (not running in No Connection mode), you have selected the client system, and are editing a view within the OpusFSI Camera Edit dialog, then all use of the OpusFSI arrow keys within the Edit dialog will alter the client display.
 
All eye point changes (requests) are sent to the client and performed by the client.
 
You must be operating in the correct sim mode on your client and you should always perform a Live View Test before camera creation and editing.
 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-17-2019 at 2:59am
of course, make sure you do NOT have any other add on software installed which is also trying to control the sims eye point.
 
There must not be any other conflict - only one package can be allowed to adjust the eye point in the sim. This includes any other camera add on or motion simulator that may be controlling the sims eye point.
 
The Live View Test MUST be performed and confirmed working before editing cameras.
 
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: July-17-2019 at 3:16am
A question I have been meaning to ask - Do I need to run FSICLIENT.exe with the P3D4 argument?
Bob
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: July-17-2019 at 3:27am
Just ran Live View Test on the Client - all the action took place on the SERVER'S main view. Then ran test on the server and again all the action was on the server.  I am running no other camera add-on. Opus configuration on both server and client is OK. Time to do the uninstall.
Bob
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: July-17-2019 at 3:36am
Just checked the Server's IP address - it matches the one entered in the Configuration
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-17-2019 at 4:35am
You have some serious set up problems if running LV Test on the client alters the servers display. There should be NO connection between the client and the servers sim at all. Certainly it cannot work that way through OpusFSI.

Have you installed OpusFSI v5 and P3Dv4 on your client PC?

There must be NO connection between client and server sims. So check that is so. No SimConnect connection, no wideview connection, none whatsoever.

In fact your client should be able to operate as a stand-alone OpusFSI Server, just as the main system does, and in total isolation of the Main system (no lan link).

Then on the client PC you run FSICLIENT.EXE P3D and identify the CLIENT’s local sim install folder. You then make the OpusFSI connection to the main OpusFSI (server) System. Then you run LV Test on the client. Only the client display should change !

You should set up as per the above first.

LV Test on the client should NEVER have any affect on the main server system as the two (client and server) sims are totally independent.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: July-17-2019 at 6:03am
Thanks for sticking with me on this issue.
I have OpusFSI v5.27.1 BETA installed on Server and Client (have not done the uninstall/reinstall yet)
I have P3D4 Professional v4.5 installed on Server and Client
The local P3D4 Installation Folder on client and server is correctly specified in Opus Server and Client Configurations. In both cases it happens to be "G:\Prepar3d v4" 
I have four Simconnect Clients installed on the Server and Client PCs including the latest v10.0.61259.0. I saw somewhere that you provide a simconnect.msi but I could not find it and in any case I thought it was now taken care of by the P3D4 argument.
I have paid versions of Pete Dowson's FSUIPC v5 and WideFS v7 on both PCs - when P3D4 is running, I have, above the P3D menu bar on both PCs, "Lockheed Martin Prepar3d v4 with WideServer: waiting for clients".

I think I will proceed with the Opus uninstall/reinstall. Should I do anything with the Simconnect and WideFS installations?
Bob

P.S. XPlane11 runs on the network (3 screens on the client and 1 on the server) but is not active att and should not interfere anyway 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-17-2019 at 10:40am
There is no SimConnect msi for LM P3D.

Sounds to me as though you have linked your sims using WideFS or a SimConnect configuration.

There must not be any such linkage. This is the reason why you have problems.

The client and server sims must not be linked or connected in any way. They must be completely isolated from one another. So you must remove WideFS and any other unnecessary linkage.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: July-18-2019 at 1:27am
Success!!! Disabled WideFS on Server and Client and uninstalled all Simconnect versions on Client. Made sure there were no simconnect.dll's floating around as well. Editing of Client views now takes place on Client main view. Many thanks Stephen.
Bob
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-18-2019 at 3:20am
Glad to hear.

Stephen Thumbs Up
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