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Opus Software ![]() Senior Member ![]() Joined: April-12-2012 Location: Grantham, UK Points: 15442 |
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If you can't save your camera file on your client then the sharing and permissions are not correct. The delay in starting after pause is illustrating the problem with your server. The position and attitude updates are not being issued smoothly by FSX, probably because it is busy doing other things.
I would even try swapping roles and running the server on your client and vice versa. If you can't even start off smoothly after a pause then something is not quite right and your server FSX does not seem up to the job. Stephen |
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Michael Blackbird ![]() Intermediate Group ![]() Joined: September-29-2012 Points: 40 |
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The delay I'm experiencing occurs since I changed for unlimited FPS on the server.
But for the camera file, I guess it could indicate another problem. But I don't know what to change as it seems all permissions and sharing have been set. I'm going to swap the role between the two PC and will let you know. That's strange I can copy file to and from between the PCs...
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Michel
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Opus Software ![]() Senior Member ![]() Joined: April-12-2012 Location: Grantham, UK Points: 15442 |
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The sharing and security permissions have to be done both ways, that is on both systems. It is also very easy to overlook the Everyone Full Control settings. Best step through the guide again.
Stephen |
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Michael Blackbird ![]() Intermediate Group ![]() Joined: September-29-2012 Points: 40 |
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I don't know what's my mistake with sharing.
I followed again the manual... Getting Started Networked PC (december 2012) - Setting up the Network section ____________________________________ Server Network = Home network Network Sharing Center - Advanced sharing setting Network discovery ONfile and printer sharing ON 128-bit encryption ENABLED password protected sharing DISABLED Windows to manage Homegroup connections ALLOWED Same for Public and Home and Work profiles Windows homegroup enabled - files shared Group : WORKGROUP IP address 192.168.0.11 Subnet masks set to 255.255.255.0 name PC-INSTRUMENTS OpusFSX folder in C:\OpusFSX shared with advanced settings max users = 20 permissions = everyone - full control Security : authentified users = full control no firewall no antivirus Client Network = Home network Network Sharing Center - Advanced sharing setting Network discovery ON file and printer sharing ON 128-bit encryption ENABLED password protected sharing DISABLED Windows to manage Homegroup connections ALLOWED Same for Public and Home and Work profiles Windows homegroup enabled - files shared Group : WORKGROUP IP address 192.168.0.13 Subnet masks set to 255.255.255.0 name PC-VISU-CENTRE OpusFSX folder in C:\OpusFSX shared with advanced settings max users = 20 permissions = everyone - full control Security : authentified users = full control no firewall no antivirus All PC runs Windows 7 64 bits Home Premium SP1 with homegroup enabled. All PCs joined the homegroup. _____________________________________________ Still getting : Unable to transfer the cameras configuration data accross to system PC-VISU-CENTRE (client) I rebooted all the systems and still the same. I guess I won't have a proper experience until this transfer is accomplished when saving all cameras. I don't know what else to check??? |
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Michel
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Opus Software ![]() Senior Member ![]() Joined: April-12-2012 Location: Grantham, UK Points: 15442 |
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Have you done this ...
Control Panel - System and Security - Windows Firewall - Allow a program or feature through Windows Firewall Enable both Home/Work(Private) and Public options for the following features, Core Networking File and Printer Sharing Network Discovery Once again, at the very least you should have 'FILE AND PRINTER SHARING' enabled through the Firewall on your server and all client systems. Also check ... Sharing and Security Permissions Set up your sharing and security permissions for Everyone on your server and client systems. Both the drive and the FSX install folder must be shared and accessible. Sharing To set up Sharing on a drive run Windows Explorer, right click on the drive you wish to share, select Properties, select the Sharing tab, select Advanced Sharing, tick the checkbox to share the drive and enter a share name. Click on Permissions, enter Everyone in the Group or user names box and tick the checkboxes to allow Full Control for Everyone. Some users find it is not enough to share folders, the whole drive must be shared. Security Permissions To set up Security Permissions run Windows Explorer, right click on the drive you wish to set Security settings for, select Properties, select the Security tab, select Everyone in the Group or user names box and ensure the Permissions are Full Control, if not click on the Edit button and tick the Permissions checkboxes to allow Full Control for Everyone. Also select Authenticated Users in the Group or user names box and tick the checkboxes to allow Full Control. Repeat on all systems. It is best to step through the Getting Started guide and do not assume it is done. For instance, share your drives and the OpusFSX and FSX install folders. Stephen |
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Michael Blackbird ![]() Intermediate Group ![]() Joined: September-29-2012 Points: 40 |
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Control Panel - System and Security - Windows Firewall - Allow a program or feature through Windows Firewall
I didn't because the Windows Firewall is disabled and I won't use it. My system is protected from public access by a router. The network is cabled through a 8 ports switch and one link to the router is used to access Internet. Should I set something for the Windows firewall? Sharing and Security Permissions Set up your sharing and security permissions for Everyone on your server and client systems. Both the drive and the FSX install folder must be shared and accessible. I didn't share the drive. And now Camera file transfer works!!! Well done Stephen! But the staggering and the lag are still here.... ![]() |
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Michel
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Opus Software ![]() Senior Member ![]() Joined: April-12-2012 Location: Grantham, UK Points: 15442 |
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The staggering is down to your server FSX system, there is little I can do at he moment, we will have another look to see if we can squeeze the very last drop of performance out of FSX, but my similar speed PC (but with more memory) gives twice the updates and is quite smooth. Not as smooth as the server, no system can achieve that, so there will always be very small stutters rather than the silky smooth motion of the server display.
Personally I would set the firewall advanced settings anyway. These are just settings that Windows will enable. I would also be a little concerned about whether your switch is slowing the connection. I would try a point to point LAN connection, that's what we use. I think you just need to try different things to see if you can improve the systems performance. Stephen |
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Michael Blackbird ![]() Intermediate Group ![]() Joined: September-29-2012 Points: 40 |
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OK thank you. I'll try with the fireware set and a direct link. The switch is a 1Gb/s...
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Michel
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Opus Software ![]() Senior Member ![]() Joined: April-12-2012 Location: Grantham, UK Points: 15442 |
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OK, if its an intelligent 1Gb/s switch it should be fine.
Stephen |
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Opus Software ![]() Senior Member ![]() Joined: April-12-2012 Location: Grantham, UK Points: 15442 |
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Michel
I am about to post Beta Version 2.80.5 this morning for you to try. Set your server FPS to something like 20 to 24 and your client to Unlimited (or experiment). I have managed to smooth things out a little I believe. Regards Stephen
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Michael Blackbird ![]() Intermediate Group ![]() Joined: September-29-2012 Points: 40 |
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Hello Stephen
Thanks to still work on my problem even on Sunday! I just tested with firewall settings as above but with the same bad results. I have to test with a direct link and then with your new version.
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Michel
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Opus Software ![]() Senior Member ![]() Joined: April-12-2012 Location: Grantham, UK Points: 15442 |
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Beta Version 2.80.5 has now been posted, give that a go I have managed to improve things.
Dont forget to set up your sharing and security permissions on your drives and folders as per the above. I am also assuming you have installed OpusFSX into its own folder (e.g. c:\OpusFSX) and not in program files etc. (not recommended, especially on networked systems). Stephen
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Michael Blackbird ![]() Intermediate Group ![]() Joined: September-29-2012 Points: 40 |
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Thanks.
Drives and folder shared like last night. Server : C: C:\OpusFSX C:\FSX Client: C: C:\OpusFSX D: D:\FSX With full control for authenticated users (both sharing and security) I'm giving it a go...
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Michel
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Opus Software ![]() Senior Member ![]() Joined: April-12-2012 Location: Grantham, UK Points: 15442 |
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You should still step though our instructions because if the program reports to you it cannot copy the file then you have not set your system up correctly yet. Sometimes it is not what it looks in Windows 7.
Make sure you actually check your drive and folders Properties - Advanced Sharing - Permissions and Add Full Control, Change, and Read for Group 'Everyone'. Stephen
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Michael Blackbird ![]() Intermediate Group ![]() Joined: September-29-2012 Points: 40 |
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Stephen, I wrote, now after sharing the whole drives, it was OK with the camera file.
Here's the permissions and security settings window for the 2 PC : Server Client Did I miss something ? No improvment, tested with 2.80.5 beta. I'm desperate....
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Michel
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Michael Blackbird ![]() Intermediate Group ![]() Joined: September-29-2012 Points: 40 |
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But no more lag now. Just these silly stuggering avoiding any flight....
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Michel
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Opus Software ![]() Senior Member ![]() Joined: April-12-2012 Location: Grantham, UK Points: 15442 |
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If there is no lag it means FSX is transmitting position updates as fast as possible. We can get well over 100 updates per second driving into a laptop client and it moves very smoothly. We have set 20 FPS on the server and unlimited on the laptop client. All I can suggest now is to try different frame rate settings on the server.
Regards Cheryl
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Michael Blackbird ![]() Intermediate Group ![]() Joined: September-29-2012 Points: 40 |
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No settings have been successful for the moment. As the client seems to receive properly positions and with a good update rate (more than 50/s), did you think at something between FSClient and FSX? Something that can delay datas?
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Michel
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Opus Software ![]() Senior Member ![]() Joined: April-12-2012 Location: Grantham, UK Points: 15442 |
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Hi Michel
You should be able to edit the post. In the Post options. If you want me to edit or delete it for you I will. Stephen |
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Michael Blackbird ![]() Intermediate Group ![]() Joined: September-29-2012 Points: 40 |
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I use to be curious but I have to admit I didn't think Post Options was here to edit message. Thanks. I'll fix some silly mistakes. Anyway, I'm French
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Michel
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Opus Software ![]() Senior Member ![]() Joined: April-12-2012 Location: Grantham, UK Points: 15442 |
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Vous êtes les bienvenus
If you have no lag then its more likely to be in your server side FSX I would think. Try selecting a very simple aircraft on your server just as an experiment to reduce the processing as much as you can, lower the window resolution etc. you may get some idea from doing things like that. Stephen |
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Michael Blackbird ![]() Intermediate Group ![]() Joined: September-29-2012 Points: 40 |
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Stephen I'm testing from the beginning with the default C172....
Nothing else than FSX at 20FPS limitation and FSServer. I just tried with a direct link between the 2 PCs : still the same stuggeringThen updated the LAN driver (Realtek) : same Spied the position updates (client 30FPS and server 20FPS limited) : 48-50 pos/s Stopped FSClient and went for a flight on the client PC alone. It has never been so smooth... Is there a tool to read the positions received on the client and see (if they are timestamped) if there's no changing delays between positions transfered? Could you make a program to record in a file the data received on client to be sure with a time stamp? I'll ask my colleague at work to see if it's possible if you can't.
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Michel
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Opus Software ![]() Senior Member ![]() Joined: April-12-2012 Location: Grantham, UK Points: 15442 |
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Unfortunately no, but I will have another quick look at the software tomorrow to see if there is anything I can do to smooth out the updates. Remember it will never match the smoothness of your server display, but I had expected you to be getting more updates. I can get easily over 100 per second over a point to point link between my server and laptop client. I still think the problem lies on your server. In our tests the software and IPC link over the LAN is able to communicate the updates as fast as the server is able to generate them, hence I suspect your FSX is not reporting them smoothly enough. All I can suggest is to simplify your server FSX, just as a test, lower screen resolution, simple FSX aircraft, no other Addons etc.
Stephen |
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Opus Software ![]() Senior Member ![]() Joined: April-12-2012 Location: Grantham, UK Points: 15442 |
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Beta 2.80.6 has been posted, I have reduced some of the processing delays on the client side to see if that helps. Warning - This is posted as an MSI file so you must uninstall then re-install the new Beta (both server and client programs have changed).
Regards Stephen
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Michael Blackbird ![]() Intermediate Group ![]() Joined: September-29-2012 Points: 40 |
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OK Thank you Stephen. I'll test tonight.
Last night I checked the network load and I was surprised to just see 0.1% with approximatively 1Mbyte/s exchanged. I'll test with a sniffer also - wireshark.
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Michel
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Michael Blackbird ![]() Intermediate Group ![]() Joined: September-29-2012 Points: 40 |
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2.80.6 installed as a new version (last version uninstalled) and that's the same problem...
I tried to capture Ethernet frames but it seems Wireshark ignore IPC packets. Anyway I didn't see anything. I wanted to see the timestamps and note some possible changing delays to help. Then I tried with SIOC program started and saw packets coming from the server every 2 seconds but not Opus ones. To test OpusFSX, SIOC (from OpenCockpit) is stopped to not interfere. So I don't know what to do.
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Michel
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Opus Software ![]() Senior Member ![]() Joined: April-12-2012 Location: Grantham, UK Points: 15442 |
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I can't do anything more in the software, once again I don't think the problem is with your network, if there is no visible lag then the software and network is communicating the updates, receiving and processing them as fast as your server FSX can generate them. Any slight stuttering you see is just a reflection of the slightly staggered position reports generated by your server FSX. As I said you will never get the same smooth display on your client, its impossible, but any visible stuttering should be very minor. Perhaps post another video and let us see what it is like now, but it is impossible to match the smoothness of your server display which is driven directly by your server FSX. The client display is controlled at the end of a chain of events. I think the sever, network and client are now communicating and processing all updates as fast as your server can produce them. The problem lies in your server FSX. With this latest version I can now get well over 100 updates per second, that's with my server set at 24 FPS.
I wouldn't waste any more time investigating your LAN, everything is working optimally and what you see is most likely an accurate depiction of what your server is reporting. Stephen ![]() |
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Opus Software ![]() Senior Member ![]() Joined: April-12-2012 Location: Grantham, UK Points: 15442 |
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OK, I did find a few tweaks that I could do on the server side. Please try Beta Version 2.80.7 when it is posted and set your server and client target FPS to Unlimited, that seemed to work best for me. We had about 80 updates per second on the ASUS client flying the RealAir SF260 and both systems operating in maximised windowed mode. Our hardware spec is listed above.
Regards Stephen
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Michael Blackbird ![]() Intermediate Group ![]() Joined: September-29-2012 Points: 40 |
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Thank you ! Test for tonight....
Regards
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Michel
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Michael Blackbird ![]() Intermediate Group ![]() Joined: September-29-2012 Points: 40 |
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Hello
Results of our last tests : 2.81.3 beta new install with same setup - staggering exchange of server - client roles (server on more powerful PC) - staggering full re-install of FSX+ACC on the two PC, 2 PC ran with default FSX settings with 2.81.3 beta - staggering tried different FPS limits on 2 PC - staggering or long delays if too high on server Every graphics settings at min on 2 PC - staggering It's really like the client FSX can't assume the position updates. Client receives more than 35 pos/s in the worst case. How could you think it's still a server problem? Something is wrong on my setup but still don't know what. Could you show us a video of your system where we can appreciate the level of fluidity please? That could be a very good advertising for you and a good thing for us as something to reach judging the gap between our two results. I'll re-install Windows 7 64bits next week as we're going to change the motherboard on one PC. I won't make any register changes at the beginning...
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Michel
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Opus Software ![]() Senior Member ![]() Joined: April-12-2012 Location: Grantham, UK Points: 15442 |
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There are plenty of people using Live View. We started selling OpusFSX with just Live View and Live Camera. There is another staggering system which is running on a quad core but single threaded server with 6Gb of memory, and a dual core single threaded client with just 4Gb of memory. The four and two available processing cores seem to be a severe limitation, along with the restricted 4Gb memory. His client CPU is in fact maxed out.
I have stated my system spec above. Both systems are dual threaded giving 12 and 8 processing cores, and 24Gb and 12Gb memory respectively. My client is smooth. Not as perfectly smooth as the server (that would not be possible), but smooth. No major stutters or jitters to be seen. Many others have reported Opus to be smoother than WideView. Are you expecting the motion to be as perfect as your server, that will not be possible considering how FSX works. Have you turned off the DHM Bump Aircraft effect and the FSX turbulence and thermal effects on your server. Also close any antivirus program's on both systems. Stephen P.S. Obviously you can notice the difference between the server and client displays. If you couldn't then it would be perfect something that is just impossible. But I would not class it as staggering and in normal flying the display changes are smooth and fluid, good enough for out of the window views. |
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Michael Blackbird ![]() Intermediate Group ![]() Joined: September-29-2012 Points: 40 |
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Stop asking me about expecting to have client as smooth as server I'm not completly stupid
![]() NO DHM as always, no anti-virus, no turbulence, no waether..... So no video from you? I believe you, but didn't find any users on specialized forums as Mycockpit.org for example. If you know other places, I'm interested of course. "P.S. Obviously you can notice the difference between the server and client displays. If you couldn't then it would be perfect something that is just impossible. But I would not class it as staggering and in normal flying the display changes are smooth and fluid, good enough for out of the window views." If you think I could be too demanding, send me your result to let me see what I can expect. Simple as that.
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Michel
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Opus Software ![]() Senior Member ![]() Joined: April-12-2012 Location: Grantham, UK Points: 15442 |
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If you prepare another video for me I will examine it and compare. I will try to prepare a fraps video if I can and have a spare moment. But there are only three possibilities to consider,
1. The server FSX is not generating position updates smoothly enough. 2. The client cannot process the updates smoothly enough, it will discard updates it can't cope. 3. The network cannot transmit the updates smoothly (unlikely with LAN cable connections). We have proved, and have numerous systems using Live View, that the software can, if allowed, communicate the updates as fast as FSX can generate them. So really your guess is as good as mine. Stephen ![]() |
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Michael Blackbird ![]() Intermediate Group ![]() Joined: September-29-2012 Points: 40 |
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I won't be able to make another video as the motherboards have been uninstalled to be send to the reseller for an exchange (ASUS P7Z77-V LX2 for LX versions with Lucid MVP Virtu feature enabled).
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Michel
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Opus Software ![]() Senior Member ![]() Joined: April-12-2012 Location: Grantham, UK Points: 15442 |
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What type of view are you attempting to display on the client. It was really intended for either 2D scenic views (2D panel 100% transparent) or external aircraft views. Were you testing with one of these view types?
I apologise if I repeat the same questions but I answer a great number of posts and many emails every day. Stephen |
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Michael Blackbird ![]() Intermediate Group ![]() Joined: September-29-2012 Points: 40 |
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I'd like virtual cockpit to have the propeller for the front view but without any gauges or other structure. For the moment I tested with 2D panel without gauges or panel and with virtual cockpit without gauges. And the results were the same, no improvment with 2D panel. I don't think it's a power limit for all the CPUs.
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Michel
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Opus Software ![]() Senior Member ![]() Joined: April-12-2012 Location: Grantham, UK Points: 15442 |
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Live View Test Options ...
Instead of a video I will work on a Live View Test option on both the server and client systems. The test will simulate say 40 updates a second and move the aircraft smoothly in pitch, bank and yaw. Running the test on the server will allow you to check out your LAN and client response. Running the test on the client will test the client FSX response to the simulated received updates. Between the two test options you will be able to isolate which part of your system is not working smoothly. Regards Stephen ![]() |
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Michael Blackbird ![]() Intermediate Group ![]() Joined: September-29-2012 Points: 40 |
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That's a good idea. Thank you Stephen as always...
I'll be able to test only next week so take the time you need.
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Michel
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Opus Software ![]() Senior Member ![]() Joined: April-12-2012 Location: Grantham, UK Points: 15442 |
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We did have a thread on Mycockpit.org but it was deleted for some reason (unknown to me). I've updated our testimonials page with some Live View posts ... "I used OpusFSX to set up the 2d windows, and was able
to get everything synced and running well. The OpusFSX weather is awesome in a
multi screen environment. You can see the fronts moving in all the windows" A2A
Simulations "I have nearly 2TB of add-on scenery and six PC's (a server and five clients). Yes, it's a bit of upkeep, but it's worth it to me" AVSIM #10 "The networking is very simple. All you do is set up your PC's for sharing as per the Getting Started Guide, and install OpusFSX on all the PC's. You place the network ID's, and the path to FSX in the cfg windows, and you are ready to go" AVSIM #14 Regards Cheryl |
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Opus Software ![]() Senior Member ![]() Joined: April-12-2012 Location: Grantham, UK Points: 15442 |
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Live View Test Options ...
I am preparing the Live View Test options on both the server and client systems now. I am hoping we will be able to use the test feature to isolate the cause of any stutters. Once isolated we will do everything we can to elliminate them, where appropriate I will include variables that can be tweaked within the test dialog to help optimise the systems performance (at both ends). This process will take a little time, not too long I hope. I will do everything I can to make the entire update process as visible and configurable as possible. The problem will be of course, our system does not stutter so we will rely on feedback to get some idea as to what to change or what controls to add etc. Regards Stephen
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