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Live Camera

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Opus Software View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: October-02-2012 at 1:13pm
FSUIPC4 will allow you to use your hat switch the method is described in the guide.

Live Camera Control will allow control via a networked client.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote bradrcfii Quote  Post ReplyReply Direct Link To This Post Posted: October-02-2012 at 6:56pm
I am running weather.  Can I run both weather on the FSX server and LiveCamera on the networked machine?
Brad

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: October-03-2012 at 1:52am
We will soon provide an option to run the LWE on a networked client, and when we implement the planned Live Camera Control interface will allow camera control and editing on a client system (mostly to allow full screen operation on the central server).
 
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote griphos Quote  Post ReplyReply Direct Link To This Post Posted: October-03-2012 at 9:19am
Do I understand correctly that the new full screen editing feature will allow one to position cameras while in the VC while using Trackir? At present it is hard to set up camera views because I can not "look around" the cockpit to see where I am positioning the camera while the camera control window is active. I have to move the camera, save and close, go back to FSX windowed, check my position, open camera control again, move camera some more, rinse and repeat. Just to set up a default view that positions me in the pilot seat correctly while using Tracir takes at least four or so such back and forth operations. In EZCA I am able to edit the view position with Trackir active and so can position myself perfectly in the VC quickly and easily.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: October-03-2012 at 9:42am
We have noted your comment and will try to incorporate it into Live Camera Control. Please see the description for Live Camera Control on page one of this topic. Have you enabled all 6 degrees of freedom in TrackIR since I have no problem seeing everything.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote bradrcfii Quote  Post ReplyReply Direct Link To This Post Posted: October-03-2012 at 10:31am
I agree with griphos.  The process is difficult and I hope running Livecamera on a networked machine will allow me complete the setup (movement of cameras) while in full screen more on the FSX server.

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: October-03-2012 at 10:34am
That's the plan. Both the Live Camera editing and the new Live Camera Control dialogs will be able to be opened on a client system. The main point being to allow camera editing and control whilst in full screen mode. Smile
 
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote griphos Quote  Post ReplyReply Direct Link To This Post Posted: October-03-2012 at 10:45am
Yeah, I have all 6 degrees enabled.  I can look around the VC fully, except when I have the camera control window open to move the viewpoint around and save the camera.  Then Trackir no longer works, even if I make the FSX window active.  In other words, I can't use Trackir and the camera control window at the same time.  Perhaps I'm doing something wrong, but I think it's an interface issue.  When the camera control window is open, Trackir doesn't work anymore.

So, even when you modify the program to allow camera editing while in full screen mode, you'll need to make sure that Trackir continues to work while editing, I think.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: October-03-2012 at 10:48am
You are not doing anything wrong, TrackIR was deliberately disabled whilst in camera edit mode at the request of users who found it impossible to edit their camera definitions with it enabled. We will have to see about making it a selectable option.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote bradrcfii Quote  Post ReplyReply Direct Link To This Post Posted: October-03-2012 at 10:56am
Great, I am very much looking for the networked version.  I am hooked with the weather engine and look forward to implementing cameras.  It should be an awesome solution on a client machine.

Being in the software industry myself, I hate to ask, but when?
Brad

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Post Options Post Options   Thanks (0) Thanks(0)   Quote griphos Quote  Post ReplyReply Direct Link To This Post Posted: October-03-2012 at 10:57am
Oh.  That's funny.  I don't see how it's possible to edit the camera position without being able to look around the cockpit to see where you are positioning yourself.  :-)  Of course, I'm using the camera edit mode to try to position myself precisely in the aircraft seat where I would be in life.  So I have to be able to look down and to the side to locate myself centered over the seat and at the right height relative to the canopy or windows or seat back. 

A selectable option would work great.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: October-03-2012 at 11:00am
That is an impossible question to answer at present, but you could still configure some camera views, I have all mine set up using a maximised window but often fly full screen.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GarethW Quote  Post ReplyReply Direct Link To This Post Posted: October-06-2012 at 4:34pm
I purchased today and am interested for the moment in the Live Camera feature as an alternative to EZCA.  A few questions I can't seem to find answers to please: 
1) I assume we can restore the FSX keyboard/joystick assignments to default.
Also that we can remove EZCA, or are there things it can do that Live Camera can't?  
2) For example is it possible to use one assigned button to sequence through a series of preset camera views? (As you can with EXZCA) 
3) Is the 'Mode' control anything to do with it?  Couldn't find an obvious reference in the manual.
4) How do you import a camera set? E.g. the NGX set. 

Apologies if these are all answered somewhere in the documentation. I've looked but not done an exhaustive read yet. 

Nice to be part of all this, full of promise.  

Gareth

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Post Options Post Options   Thanks (0) Thanks(0)   Quote gjharrall Quote  Post ReplyReply Direct Link To This Post Posted: October-06-2012 at 8:00pm
a cycle option for the cameras would be good.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: October-07-2012 at 3:15am
Yes we recommend you restore FSX default key assignments.

Cycle views etc. All coming very soon, possibly next release ...

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GarethW Quote  Post ReplyReply Direct Link To This Post Posted: October-07-2012 at 6:15am
Zounds!
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Post Options Post Options   Thanks (0) Thanks(0)   Quote bradrcfii Quote  Post ReplyReply Direct Link To This Post Posted: October-07-2012 at 10:46am
EZDOC also has a feature where if a button is pushed while moving the hat switch; alows the hat switch to be used for something else.  In my case, I use the hat switch for both panning and selecting views.
Brad

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Post Options Post Options   Thanks (0) Thanks(0)   Quote gjharrall Quote  Post ReplyReply Direct Link To This Post Posted: October-07-2012 at 11:00am
Originally posted by Opus Software Opus Software wrote:

Yes we recommend you restore FSX default key assignments.

Cycle views etc. All coming very soon, possibly next release ...

Stephen


Stephen,

After using Opus for the last few days, it really is one of the most impressive FS addons I have ever had the pleasure of using.

I also love the fact that you are constantly updating and improving.

Bravo sir!
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Post Options Post Options   Thanks (0) Thanks(0)   Quote jaycee75 Quote  Post ReplyReply Direct Link To This Post Posted: October-07-2012 at 3:35pm
Is there still plans to make it so you don't need to re-enable fsx controls? My yoke, keypad, throttles etc all mapped either through fsupic, Linda or Ezca enabled at present. Don't really want to enable them as they have habit of creating noise against settings. My belkin keypad is configured to appear like a joystick with each key as a button and I use this to select the various views in Ezca at present. Hat switch works on yoke because both the keypad and yoke are activated by Ezca.

Turning off Ezca disables both the keypad and hat switch unless I enable fsx controls. The only other way would be to map the buttons as key presses in Linda but then I have to find some 16 spare keys not used by fsx. I really want to use live camera but this precludes me from switching from Ezca at present.

One final thing in Ezca there is a fly view, a great view set up beneath the underbody of the aircraft, not quite sure how to describe it but it floats underneath and it changes as you approach the ground, and excellent angle for filming touchdowns, can this type of view be replicated in live camera?

On weather front, with latest version, I've yet to experience the strange wind I reported the other day, but will continue to test and let you know if get it again. I did get one wind shift in the descent the other day causing a momentarily overspeed, but was when flying online and busy part of flight so didn't get chance to document. Cloud depiction been amazing, but still not liking the ts generation when none should really be occurring.
Regards

James Carr
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Michael2 Quote  Post ReplyReply Direct Link To This Post Posted: October-08-2012 at 4:25am
I recently installed Opus version 2.23 and uninstalled Ezdok.  I am now having some problems. I am running trackir version 3 with version 4 software. 

I configured trackir as per the Opus instructions and it works as it should in the VC.  But I have a problem in the external spot view. Trackir stays active, which is annoying, but I can pause it with a hotkey/joystick button. The problem I have is that even with Trackir paused, in the external spot view, the view won't pan consistently with the hatswitch.  Sometimes it does and sometimes I can only nudge the view a little before it returns to centre.  Up and down is OK; the problem is only with left and right panning.

Any suggestions as to what the problem is or how to fix it?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: October-08-2012 at 7:32am
At present, even though you Pause TIR the raw data is still read and processed, the polled data just doesnt change. This is the only indication from the TIR device.
The next version will give you more control over TIR with camera views. Please refer to the new Coming Next topic.
 
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GarethW Quote  Post ReplyReply Direct Link To This Post Posted: October-08-2012 at 7:46am
It appears to me that Stephen is committed to doing whatever it takes to put this '3-add-ons-in-one' product up there with the greats. And he already has my vote. The catch is that the discerning simmers it appears to be attracting are themselves also in pursuit of excellence and thus not easy to please. Nor should we be perhaps. Personally I wasn't just after a great Wx engine with a couple of possibly useful bonus products thrown in to sweeten the pot. I was attracted by the Live Camera feature in itself and had high expectations. Great a product as it is I find EZCA complex and unpredictable, with tuning and realism issues compared to Opus' more scientific accelerometer approach. 

I am always looking to simplify where possible and quite keen to default the FSX kbd and go over to Live Camera. But won't do this until I can at least cycle the views - as I see it, an essential feature for rapid on-the-fly view management. Opus has told us it's not far off. Great!  Frankly I think we'll all be amazed at what they do finally come up with. 

Even so, already I can see how this Camera function is going to be a can of worms in itself. Hope you get it sorted Michael2.  I for one can't wait for Live Camera to mature a bit before I take the plunge. Next of course we'll all be asking for an idiots guide tutorial ... well this one might anyway.  Approve
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Barnes Quote  Post ReplyReply Direct Link To This Post Posted: October-09-2012 at 4:50pm
Stephen & Cheryl,
 
I really like the addition of adjustable camera transition speeds to all of the individual cameras with 2.25.0.
This transition works well between saved cameras, but I was wondering if it would also be possible to allow smooth transitions between a view momentarily set with the hat switch (or mouse) and a saved view. 
For example, if I were to use my hat to momentarily look away my main front view (perhaps while lining up with the runway) and then use a preset to return to my front view, it would be nice to have a smooth transition back to that view.
 
Thanks,
Dave
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: October-10-2012 at 3:04am
Unfortunately it is impossible to read the current selected view type or eye position within FSX, there was never any mechanism included for this. So it is impossible for software to provide a smooth transition from your current unknown eye point to the known second eye point of your LC view.
 
Stephen Disapprove
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Post Options Post Options   Thanks (0) Thanks(0)   Quote rob345 Quote  Post ReplyReply Direct Link To This Post Posted: October-10-2012 at 5:55am
Hi,
sorry to compare, but with EZdok it is possible!
To do so, I assume you have to abandon the FSX 'internal' view control and program your 'own' one?!
Robert
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: October-10-2012 at 7:02am
One of the big selling points of LC was that you do not have to change the standard key assignments or hat switch assignment within standard FSX/P3D. Many people purchased LC before LWE for this simple fact.
 
Our aim is to bring added realism to FSX and that can only be achieved with the combination of the LWE + DHM effects. In my opinion FSX is nothing more than a game without these two especially if you are used to RW flying.
 
At present I am more interested in providing people with a simple means to create views (which they usually do only once!), providing them with the most realistic DHM effects, and creating real live and detailed weather to fly in. These minor camera movements seem very unimportant and missing the whole point.
 
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Michael2 Quote  Post ReplyReply Direct Link To This Post Posted: October-10-2012 at 1:49pm
I am using the 2.25 beta and can now disable trackir with a joystick button and pan with my hatswitch in spot view. Thanks for fixing that. 

By the way, the weather engine is superb and has really increased my enjoyment of FSX.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Jean-PaulM Quote  Post ReplyReply Direct Link To This Post Posted: October-17-2012 at 10:14am
Hi Stephen an Cheryl,

A feature request Smile Sorry if it has been asked already but would it possible for OpusFSX to trigger sound effects at the same time as the head effects (turbulence, bumps, vibration.... ) ?

Jean-Paul
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: October-17-2012 at 10:31am
Hi Jean-Paul

It would be possible to add sound effects the only problem is obtaining the actual sound samples.

I did post a topic some time ago fishing for ideas but I must have deleted it after a while. I think it was in response to someone asking for runway sound effects such as the bumps as the aircraft rolls over lights. I suppose it would help if there were packages that allowed us to trigger true to life sound effects (bumps and rattles etc.).

Regards
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote bc621 Quote  Post ReplyReply Direct Link To This Post Posted: October-17-2012 at 12:17pm
Stephen,

A guy over at avsim is a real world a320/a330 pilot maybe you could arrange something with him so you can record stuff on his planes ?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: October-17-2012 at 1:04pm
We also know a few RW pilots who fly big jets in addition to enjoying GA flying. But it is a case of getting permissions and equipment good enough to make the recording sessions worthwhile.

Regards
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote bc621 Quote  Post ReplyReply Direct Link To This Post Posted: October-17-2012 at 1:21pm
Oh.Got it.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote ZK-SUH Quote  Post ReplyReply Direct Link To This Post Posted: October-17-2012 at 5:14pm
Steve Inwood created those sound effects for the NGX, (Ground only ) and are superb. They are freeware, but the thread at avsim is so long, you might have trouble finding it. You even hear the tyre (nosewheel) thump.

Stephen, if you want, I can e mail them to you to try out.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: October-18-2012 at 3:25am
Please do, we will certainly consider adding this feature and we will design it so that users can add their own sound effects or make new sound effects available for others to share. The OpusFSX interface will just select and play them at the appropriate time, and as JP requested this will include rain sound effects whilst airborne, and anything else users want to be added I suppose. That will probably be workable, I will provide the interface and software in OpusFSX and the users will ferret out the sounds. Cheryl and I can record certain sounds in our light aircraft, landing, rattles, tyre noises etc.

Looks like Live Sound will be coming soon.   

Regards
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Jean-PaulM Quote  Post ReplyReply Direct Link To This Post Posted: October-18-2012 at 6:55am
Great news ! Thanks Stephen & Cheryl Thumbs Up

Jean-Paul
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Adamski_NZ Quote  Post ReplyReply Direct Link To This Post Posted: November-27-2012 at 3:27am
My wishlist for Live Camera:

1) Camera views *sortable* (so their priority can be changed).
2) Different/separate key mappings for stepping forward and back in the camera views.
3) "Live" scrolling/panning via keyboard.

I think some (if not all) may already be on the "to-do" list ... but you never know!
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-27-2012 at 4:39am
You are correct, they are all on the 'to do' list. But you can jog my memory when we start that beta dev cycle.
 
Stephen Thumbs Up
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Rimshot Quote  Post ReplyReply Direct Link To This Post Posted: November-28-2012 at 12:13pm
Hi,

The last couple of days I have spent some time creating camera views for my aircraft. I understand a view is linked to a specific aircraft by selecting it in the Assign Aircraft Types To Your Camera View button. But what to do when you want that view for other aircraft as well? I ran into this when I was creating views for the Sibwings Cessna Birddog. Under the Assign Aircraft Types To Your Camera View button the Birddog is listed multiple times because all the models have seperate folders in the FSX aircraft folder. Is there a way to link my Birddog views to all the different Birddog models? Or do I have to create the views for all the models seperately?
Cheers, Bert

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-28-2012 at 12:24pm
Hi Bert

You can select more than one aircraft using the standard Windows methods. CTRL and click key to add/remove selections, SHIFT and click to select a consecutive group, and of course you can assign all aircraft.

So for instance, a camera view for the 737 can be assigned to all 737 types, including all varieties of NGX etc.

Regards
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Rimshot Quote  Post ReplyReply Direct Link To This Post Posted: November-28-2012 at 1:01pm
Excellent, I wasn't aware of that. Thanks Stephen.
Cheers, Bert

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