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Live Camera

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-18-2017 at 11:04am
Make sure you have performed the sharing and permissions changes on the client as the software needs access to the sims cfg files. Also shutdown any AV software etc..

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote 84Park Quote  Post ReplyReply Direct Link To This Post Posted: July-18-2017 at 11:19am
As a continuation to the last post,

If the Client C172 aircraft.cfg file has the Client OpusFSI_Server_CamDefs.txt file pasted into it, and the C172 aircraft is reloaded, then the 5 views re-display on the Client FSX main window as docked views, resized, but no undocked views are displayed on Display 2. So, one problem seems to be that the aircraft.cfg files get re-written on the Client with the Live Views being deleted when the Client gets shutdown and restarted. The second problem is the loss of the undocked views being displayed on Display 2 outside the Client FSX window.

Lowell

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Post Options Post Options   Thanks (0) Thanks(0)   Quote 84Park Quote  Post ReplyReply Direct Link To This Post Posted: July-18-2017 at 11:34am
I understand " Note, views cannot be undocked by the software, you must do that. Please see the Live Camera manual regarding Windowed Views and there display.

Stephen", to me that translates to the Client can only use the FSX main display window to automatically display a client view, since any undocked view would have to be manually moved to a second view each time FSX was started or restarted. The Overview document states "The Live Camera interface also includes support for Windowed Views which are ideally suited to computer systems equipped with either multiple screens or single large screens." so I am trying to figure out how to use multiple screens without having to manually create the displays each time FSX is flown.

Lowell
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Post Options Post Options   Thanks (0) Thanks(0)   Quote 84Park Quote  Post ReplyReply Direct Link To This Post Posted: July-18-2017 at 11:41am
Do you mean that the FSX window should be enlarged to span across the width of multiple screens, then the individual views are displayed as docked views inside the wide FSX window?

That might work if aircraft.cfg could be retained with the view definitions after Client shutdown and restart.

Lowell
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-18-2017 at 11:56am
Not at all. You can use undocked windows, but you must manually undock them. You can use our Save and Restore options to assists in sizing and positioning. There are NO facilities within the FSX sim that allow add on software to dock and undock windows. Hence you need to manually undock and then use OpusFSI to help reposition and size them.

Please read the LC manual as you should only use Windowed Views if you understand the sims limitations with them.

Stephen :-)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote 84Park Quote  Post ReplyReply Direct Link To This Post Posted: July-18-2017 at 1:22pm
With a clean boot of both the FSI Server and Client PCs, restart of both Server and Client FSX and FSI Server and Client, and selecting the same flights on both the server and Client FSX, the Client C172 aircraft.cfg only contains the default FSI view and not my Client Windowed Live View definitions. Should the aircraft.cfg file contain the Client Live View definitions? Or do I have to take some action to get the views loaded into the aircraft.cfg file? 

Thanks, Lowell
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-18-2017 at 1:46pm
As described in the guide, Windowed Views must be defined in the cfg files. Thats how they are defined and displayed (see the LC manual). Hence the client FSI programs will need access to the sims folders in order to modify the sims cfg files. Sharing and permissions are essential on both server and all client systems, see the GS Guide for instructions.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: October-27-2017 at 8:21am
Hi Steven
Need help to get live camera working

Configuration

Server:  Win7 64bit - I7 - Single Monitor - No AV or Firewall - Prepar3d v4 (No Addons) - FSUIPC v5 - OpusFSI v5.10.7  
Sharing and Security set with full control for Everyone and Authenticated Users and checked for C root, Users/User and sub-folders in C, 
OpusFSI in C as well as G root and Prepar3D and subfolders in G.
OpusFSI Server Configured properly with a desktop shortcut  
P3D Scenario for Opus Live Camera setup - Mooney Bravo at default location (Set as P3D start-up default scenario)
Views left at 5 (default)
 

Client: Win7 64bit - I7 - Three Monitors on GTX1070 - No AV or Firewall - P3D4 (No Addons) - FSUIPC v5 - OpusFSI v5
Sharing and Security set with full control for Everyone and Authenticated Users and checked (Same locations as Server above).
OpusFSI Client Configured prprerly with a desktop shortcut  
P3D Scenario for Opus Live Camera setup - Mooney Bravo at default location (default start scenario)
Views left at 5 (default)
2D Panel transparency set to 100 Percent

Once P3D started on Server and Client PCs and Opus FSI Server and Client started (as administrator) in correct sequence:

OpusFSI Server shows " UNLIMITED OPERATION" (Green) and 2 Client App Links with 2 Connected (Green), and 
OpusFSI client shows "NETWORKED CLIENT" and 2 Client App Links with 2 Connected (Green)

Live View Test works as expected using the Configuration Tab  - No delays  - Live View Scan Rate set to 10ms

**** ALL GOOD TO HERE ****

To create a VC Panel (for the Mooney Brave) on my Server PC

Using OpusFSI Server - Camera Management pointing to my Server PC I have set up a default VC panel for the Mooney Bravo zoomed and positioned to 
my liking. This panel displays automatically and properly when P3D default scenario and the OpusFSI Server is started.

**** STILL GOOD ****

To create a Scenic View across three screens on my Client PC (to be used for all aircraft)

Using OpusFSI Server - Camera Management pointing to my Client PC and Aircraft Type set to "All Aircraft Types" I have set up:

a. Front View - Default View (ticked)   2D Cockpit (checked)  Zoomed and positioned using XYZ-PBY controls
b. Left View  - Windowed View (ticked)  2D Cockpit (checked)  Zoomed and positioned using controls 
c Right View - Windowed View (ticked)  2D Cockpit (checked)  Zoomed and positioned using controls

OpusFSI Server - Camera Management shows 2 PCs,  3 Views,  0 World,  0 Obs 

At this point, using the Server Camera Management I can click on each camera view (one by one) and it will show up on the Client PC's centre screen 
zoomed and positioned as set in Opus.

**** MAYBE STILL GOOD ****

When I start the P3D default scenario on Server and Client and start Opus Server and Client (as admin) the Mooney VC panel shows on the Server PC 
and the Front View (as zoomed and positioned in Opus) shows on the Client PC's centre screen.  I can even fly in this configuration so the 
P3D networking capability provided by Opus is working.

I expected the Left and right views to appear on the Client as windowed views ready to be undocked and repositioned... however ... they do not.  
Until I can get them to appear I am not able to SAVE WIN. 

Almost certainly my 70+ brain has missed some vital point in the process as I read the manuals!!!!!

**** NOT GOOD **** 

In C:\OpusFSI V5 on the client a CLIENT.CAM file is present and in C:\OpusFSI V5 on the Server a CLIENT.CAM file and a P3DSERVER.CAM file 
are present (along with some backup CAMs).

When I examine G:\Prepar3d - simobjects - airplanes - mooney bravo - aircraft.cfg (on both Server and Client) the only Opus-related entry is 
[CameraDefinition.899].  I expected more entries. As I write this - I have just rechecked sharing and security and G:\Prepar3d, simobjects and airplanes are all shared 
and everyone and Authenticated Users have full control.

What am I missing? What have I done wrong?

Bob
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: October-27-2017 at 9:07am
Hi Bob,

All sounds good to me apart from no Windowed CameraDefinitions appearing the the clients aircraft.cfg files.

I will have a look this end if you could email me your client and P3DSERVER CAM files for me to test with. I believe the client should create its own SimObjects log file, recording all the simobject folders it checks. Send me this as well if you find it.

Stephen :-)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: October-30-2017 at 4:58am
Hi Stephen

First of all - many thanks for your quick reply

I checked the P3DSERVER.cam and it looked correct for the panel view.  The Client.CAM that was on the server PC also looked correct with Front, Left and Right View.  However the Client.CAM on the Client PC only showed a Front view.  Tried copying  the .CAM from the server PC to the Client PC but it would ?change itself? back to the single Front view.

At this point uninstalled OpusFSI, deleted all left-overs, re-installed Opus, went through all the sharing etc, created new views for server and client -- and it is working properly

Bob

P.S. Sorry about the "Steven" before - I should have known better!!!
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: October-30-2017 at 5:04am
Thanks for the feedback Bob, probably a locked file or something. Glad you’re all sorted.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote greg100o Quote  Post ReplyReply Direct Link To This Post Posted: November-02-2017 at 8:27pm
I have a theoretical question about Live Camera function in P3D4. I cannot figure the answer out from the live camera manual.
 
 
I have used Opus FSI [now using version 4]in FSX , with a game pad, Saitek rudder pedals, flight yoke and dual throttles, and assigned my controller [joystick] buttons to select defined live camera views, and it all works great. I have never used the registered version of FSUIPC to control my joystick assignments, just assigned them via FSX directly.
 
I am new to P3D and when I purchased version 4 and tried to map my controllers directly within p3D, I came across what appears to be a bug or intended function whereby within P3D each controller connected does not map to a separate page of assigned buttons, rather only to one page common to all controllers connected.  LM acknowledges this but has not said if they will fix it to function like FSX where each controller maps to a separate page or listing of buttons independent of the others plugged in. With Saitek the second throttle quadrant of a dual throttle set up conflicts with intrinsic button numbers of the yoke which covers the assignment of the yoke and one of the two throttle quadrants by design. Hence the second throttle quadrant cannot have its buttons mapped in P3D due to the fact that they are already mapped in the yoke.  Not like FSX where this is not a problem.
 
The only present solution is apparently to use FSUIPC registered version to keep all the assignments independent for the controllers, and disable the controllers [joysticks] in P3D. I have not tried that and am not sure I will even bother.
 
So my question is will Live Camera work to assign/control access to views in P3D with joystick buttons when they are input to P3d indirectly through FSUIPC?
 
Thanks,
 
Greg
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-03-2017 at 1:57am
OpusFSI receives all its button and key events through SimConnect from the sim. For this to happen and for OpusFSI to recognise a button press the controllers must be enabled within the sim. If you disable them in the sim then OpusFSI will not be able to use them as there will be no button events occurring.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote greg100o Quote  Post ReplyReply Direct Link To This Post Posted: November-03-2017 at 12:36pm
Thanks, Stephen. Its back to FSX for me. Hard to believe that P3D has such a glaring error in their controller programming.
 
Greg
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: November-06-2017 at 10:17pm
Hi Stephen

Have a persistent problem with the aircraft.cfg file on my client PC running P3D4 and latest version of OpusFSI. The server PC
view of Mooney VC panel (zoomed and repositioned in Opus) presents no problem.

When I originally set up the Opus cameras for the Mooney Bravo the aircraft.cfg contained:

Camera Definition 899 OpusFSI Aircraft View (Forward view / 2D Cockpit / 100 percent transparency)
Camera Definition 990 OpusFSI Windowed View 1 (Left view)
Camera Definition 991 OpusFSI Windowed View 2 (Right View)

I have a backup of the P3D Simobjects folder on a USB Drive which includes the original aircraft.cfg.

The problem stems from the aircraft.cfg file for the Mooney being changed by the removal of definitions 990 and 991.  I believe, 
but have not done an exhaustive check, that the aircraft.cfg files for a number of other aircraft, but not all, are also changed.
Starting P3D4 and OpusFSI with the aircraft.cfg in this condition (i.e. with only Camera Definition 899 in place) results in the 
forward view displaying properly and 2 OpusFSI External Views showing as windowed views. However, these windowed views are forward looking 
showing an aircraft sitting on runway.  It is possible at this stage to "S-key" through the windowed views and even go to the 2D cockpit, 
which also shows as a forward view. Undocking works though it's kind of pointless

A check of the aircraft.cfg.bak shows no Opus related camera definitions and aircraft.cfg.old only contains the 899 Definition.

As an experiment I copied the USB backup aircraft.cfg into the Mooney Bravo folder overwriting the exisisting one.  When I started P3D4 
and OpusFSI the front view and windowed views (left and right) appeared correctly. Undocked them etc etc and had a flight. Shut down Opus 
and P3D4. Checked aircraft.cfg and Definitions 990 and 991 had been deleted. From memory, the date/time on the file suggests that it was modified during the
shut-down

Tried the same experiment but overwriting both aircraft.cfg and aircraft.cfg.old with versions containing all three Opus Definitions.
At the end of this both files only contained Definition 899.

Initially thought the problem was triggered by changeing location and/or time in the P3D4 opening UI screen but have not been able to confirm 
this. 

Any thoughts .... solution??

Bob
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-07-2017 at 2:24am
Can’t answer fully but these cfg entries are added and removed by Live Camera. The Windowed Views will be removed when the views are removed or disabled in Live Camera. 899 is always added. The software does need access to the files of course and the changes must be made using Live Camera editing,

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-07-2017 at 2:34am
Definitions 990 and 991 will be removed if you do not have any Windowed Views active for that client system and matching aircraft type. Go into Live Camera, selected the client system in the Management dialog and check to see what views you have defined for that client and aircraft type. Make sure the windowed views are there and enabled and active for the aircraft. Then click OK to save the new client cam file. This file should be copied across onto the client and all client aircraft cfg files amended. Of course windowed views will not be loaded by the sim until its restarted or reset by loading another (no Mooney) aircraft type.
 
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: November-07-2017 at 7:30am
Hi Stephen

Followed your instructions.   Loaded P3D4 and OpusFSI on Server and Client. Went into Live Camera and confirmed that there were three active views for the client PC. To be sure did a quick edit and save (OK) on all views and then saved (OK) to exit Live Camera.  Changed vehicle to the Cub and back again to Mooney and the windowed views were correct. Flew, exited P3D4 and OpusFSI. Checked the aircraft.cfg and it contained Definitions 899, 990 and 991. Restarted P3D4 and OpusFSI and, as expected, the windowed views were correct again.

Instead of shutting down, I CHANGED the time within the sim, had a quick fly and then exited the sim and Opus. When I checked the Mooney aircraft.cfg Definitions 990 and 991 were gone.  I aslo remember loosing Definitions 990 and 991 some time before when P3D4 had a APPCRASH.

The mystery deepens!!!

Bob 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-07-2017 at 12:07pm
Very strange. After changing the time was 899 still within the aircraft cfg file?

How did you change the time in the sim? Was it via P3D menu in both server and client etc.?

I will see if it happens on my system as well. Live Camera on the client amends the cfg files only when instructed by the server. It uses its cam file to see what cam defs need adding.

Might be able to check it tomorrow some time, if not this week.

In the mean time check you have the same OpusFSI version on both server and client.

Stephen :-)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: November-07-2017 at 4:17pm
FYI:
1. Definition 899 was still in the cfg file
2 Time was changed on Server and then the Client via P3D drop-down menu which gives you a pop-up where time can be set.  Identical times set on both systems.
3. Same version of OpusFSI on both Server and Client.

I feel that a re-install may be just around the corner - to deal with the "e-factor" (the wayward electron that changes something in the system and stops it from playing nice)

Bob
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-08-2017 at 8:33am
We have confirmed the problem and are looking into it.

Thanks for the report.
Cheryl
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-08-2017 at 8:55am
The problem occurs after you change the time on the client, you should not need to do this as the server will clock sync the client itself. I will investigate why such a change has this effect but for now only change the time on the server system.
 
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-08-2017 at 9:26am
I think I've corrected the problem so will post an update after some more testing this week.
 
No need to alter the client's clock, just adjust the server and let the server clock sync the client.
 
Stephen :-)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: November-08-2017 at 3:32pm
Understand. Many thanks. Great  support!!!

Bob
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: November-09-2017 at 4:19am
Something still is not right. Started P3D and OpusFSI . Followed instructions to change time on the Server only - Did that but the server and client did not sync --- Day on the Server, evening on the client. Shut down, checked aircraft.cfg - OK

Bob
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-09-2017 at 6:21am
Do you have FSUIPC on your client, you will need that to sync the client time.

If you open the Spy window on the client you should see the sync message being received.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: November-10-2017 at 1:42am
Hi Stephen
Have FSUIPC v5 on Server and Client with normal defaults set. FSUIPC shows in the P3D Add-ons drop-box. WideFS in not enabled. Spy on Server and Client shows connections to Simulator -P3Dv4 and FSUIPC Interface but nothing extra appears in the Client spy panel when I change time on the Server. Time changes on Server but it does not sync with the Client.
Thanks for persisting with this.
Bob
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-10-2017 at 3:06am
You need to use the ‘View xxx App Links’ option then Spy on the General Comms link. You can do this on the server or client to spy on the comms between the systems.

Stephen :-)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: November-10-2017 at 11:44pm
Did that ....to spy on OpusFSI Client Application Links:  Application1 - Networked General Updates. When I clicked on the P3D World / Time and Season on the Server the Spy window showed:
RX   Length 1 bytes
When I actually changed the time the spy window showed another:
RX   Length 1 bytes.
Time changed on the Server but not on Client
Bob
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-11-2017 at 2:20am
You may need to click on the Show Detail option to see what the message being sent is. There’s also a Show Data option as well. Then you won’t see just the N Bytes message.

The CLOCK UPDATE message will contain the sims local year, day of year, hour, minute, and second data.

FSUIPC is used to adjust the client sims clock.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: November-11-2017 at 5:22am
Hi Stephen
No sign of the CLOCK UPDATE

Changing time with Show Data enabled in General Updates Spy:

RX Length 1 bytes
01 (period)
RX Length 1 bytes
00 (period)

Changing time with Show Detail enabled in General Updates spy:
RX Length 1 bytes
PAUSE UPDATE
RX Length 1 bytes
PAUSE UPDATE

Bob
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-11-2017 at 5:42am
You do need Show Detail enabled. Just change the time in the server sim whilst spying on the General Updates link. After closing the sims dialog the STATUS updates will resume and a CLOCK update will be sent. Nothing will be sent in the PAUSED state. After the clock update is received the client sim will reload.
 
You can Suspend the Spy window and use the scroll bar to examine the sequence of messages after in pausing the sim.
 
Also make sure the normal Spy window reports a connection to FSUIPC and the correct sim mode is reported.
 
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-11-2017 at 5:50am
You will need BOTH Live View and Live Weather enabled on the server and client.
 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: November-11-2017 at 9:30pm
See Next Post
Bob
 


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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: November-11-2017 at 9:50pm
Checked: Live View and Live Weather are/were both enabled on Server and Client. Spy on Server and Client reports connection to Sim P3D V4 and FSUIPC --- Details:

On Server
GEN General Process Mon.......etc
GEN Licenced User Name: xxxxxxx
GEN Licenced FSI Order: xxxxxxxx
GEN Device 1: xxxxxxxx ( Sim Joystick 1)
GEN Device 2: xxxxxxxx ( Sim Joystick 2)
GEN Site Effects: 97 Opus, 0 User, 97 in Total
GEN FSI Stations: 24493 Opus, 8532 MetStns, 6170 Sim MetStns
FSU Connected to FSUIPC Interface
SIM Connected to Simulator - Prepar3d Version 4 Mode
SIM Air Folder - Mooney Bravo
GEN 1 Matching Camera VC/2D/External Views for Aircraft
MET Dynamic Weather Not Updated

On Client:   GEN (General Process etc) SIM (Connected to sim etc) and FSU same as Server

As before changing time on Server with Show Detail enabled in General Updates spy shows:
RX Length 1 bytes
PAUSE UPDATE
RX Length 1 bytes
PAUSE UPDATE
This is all that appears in the spy window

Must be my 70+ brain but I do not fully understand: "After closing the sims dialog the STATUS updates will resume and a CLOCK update will be sent. Nothing will be sent in the PAUSED state."

What is the "sims dialog" that needs to be closed? If you mean the "time change dialog' in P3D that closes automatically after you hit enter.

How do I get out of the PAUSED State that seems to be causing the trouble?  P3D on both Server and Client are not paused at the time I go through the Time Change process.

I must be missing something ( I hear you laughing) - but thanks for sticking with me on this!!!

Bob
 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-12-2017 at 3:38am
Hi Bob,
 
Yes, after closing the sims Time Change Dialog you should see  the STATUS updates resuming over the OpusFSI server/client General Update link. Best to monitor the server's General Update link to see these.
 
I will give it another go here and report back with examples.
 
No problem sticking with this, it might uncover something.
 
Stephen :-)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: November-12-2017 at 6:46am
I actually had both the Server and Client spy on the General Update link running at the last test - didn't include the info because the only difference was TX on the Server output and RX on the Client output i.e.:

TX Length 1 bytes
PAUSE UPDATE
TX Length 1 bytes
PAUSE UPDATE

Any idea about the PAUSE?

Bob
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-12-2017 at 10:29am
Pause update can send an ON or OFF control.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote aussibob Quote  Post ReplyReply Direct Link To This Post Posted: November-13-2017 at 8:49pm
Hi Stephen
Were you able to replicate the issue I am having or is it specific to my system? Also, what actually triggers the Pause Update? Have you been able to determine "the conditions" that trigger it?

If it specific to my system, I don't want to act hastily, but I am prepared to uninstall/reinstall OpusFSI and Prepar3d if necessary to see if the issue goes away.
Bob

Just noted: If you crash in the sim (just touched a parked aircraft) you lose the OpusFSI views when the sim restarts
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Post Options Post Options   Thanks (0) Thanks(0)   Quote TymK Quote  Post ReplyReply Direct Link To This Post Posted: November-17-2017 at 5:40pm
Hi Stephen and Cheryl,

I've had to take a few months' break from simming, but I'm slowly getting back into the swing of things. Since I intend to use Prepar3D v4 from now on, I'd like to ask if you're planning to re-instate PDK support for P3D v4 in OpusFSI v5. I miss the ability to switch smoothly between any current camera direction and the predefined VC views...

Best regards,
Tym


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