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LCC GamePad Controller

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chumley View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote chumley Quote  Post ReplyReply Direct Link To This Post Posted: November-11-2013 at 4:51am
Is that the DHM or something else?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-11-2013 at 4:55am
It could be either the Opus DHM head acceleration effect or the FSX one.
 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote chumley Quote  Post ReplyReply Direct Link To This Post Posted: November-11-2013 at 4:59am
OPUS DHM effect is unchecked in the Camera window. I will check FSX.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote chumley Quote  Post ReplyReply Direct Link To This Post Posted: November-11-2013 at 6:30am
have checked FSX - all settings under 'Dynamic Head Movement' in FSX.cfg have been set to 0.0 and the Momentum Effect in the Cameras.cfg also set to No.

Head Movement continues.

I have read somewhere that this is a coded bug in FSX and is worse the closer you get to the equator. I have checked this out using OMDB, EGLL, EGNM and BIGR. The further north the less the movement.

Guess I'll have to live with it fly exclusively inside the arctic circle.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-11-2013 at 7:31am
I haven't particularly noticed a view shift when taxiing but I will look into it, don't expect there is much that can be done. I know the bug is most noticeable on larger aircraft. PMDG have spoken to us about coming up with a fix between us if we can gather enough relevant data but it is quite complicated and I thought the LCC had got over the problem.

Cheryl
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Post Options Post Options   Thanks (0) Thanks(0)   Quote macwino Quote  Post ReplyReply Direct Link To This Post Posted: November-11-2013 at 1:10pm
The first post in this thread and the User Guide both set forth a textual description of a recommended set of GamePad assignments. However, the User Guide’s screenshot of these assignments does not appear to be consistent with the textual description. 


For example, the text says to assign Forward and Yaw Left (which would also include Backward and Yaw Right) to the right-hand stick on the GamePad. Yet the screenshot shows the Pitch Up and Pitch Down commands, not the Forward and Backward commands, assigned to this axis.


Which set of assignments do you recommend? Those set forth in the text or those shown in the screenshot? Or am I misreading what is going on here? I'm new to all this GamePad stuff.


Thanks,

Robert

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-11-2013 at 1:16pm
Are you looking at the correct dialog image?

Sounds like you are talking about the LCC shortcut controls dialog which does say Forward and Backward. Are you reading about the shortcuts and looking at the LCC dialog which shows a Fwd and Bwd arrow key.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote macwino Quote  Post ReplyReply Direct Link To This Post Posted: November-11-2013 at 2:14pm
I'm looking at page 10 (pdf page 11) of the User Guide. That page sets forth in text the LCC shortcut assignments. It says "Repeat for Forward and Yaw Left using the right-hand axes." However, in the screenshot of the LCC shortcut controls just below this text it shows that the right-hand axes are assigned to Pitch Up and Yaw Left, or at least that's how I read the screenshot. Again, I'm a newby to GamePads and maybe I'm just not understanding how the assignments work. I fear I'm not being clear with my question or I just am missing something about what's being said. Sorry for my confusion, but as I read the screenshot it does not assign the right GamePad axes to Fwd and Bwd, but rather a button.

Robert
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-11-2013 at 2:20pm
Oh, OK I see. The dialog screenshot is just captured from my current settings at the time and I was changing the axes and trying out various assignments. We didn't realise it would cause any confusion. I will change the text or picture but the use of the right hand axes assignments are really down to personal preference.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote SkipperMac Quote  Post ReplyReply Direct Link To This Post Posted: November-16-2013 at 8:09am
Ok, so after a period of lurking in the background of the forum (watching, but feeling I had nothing constructive to contribute) with OpusFSX working just about perfectly (ok, so I've had the "aircraft on rails" syndrome recently - A2A 172, then the Lancair Legacy, and this morning even the Carenado 208 needed a full control-deflection to turn it back into an aeroplane?) and running away merrily in the background...

... I decided it was time to try out this Live Camera Control properly, i.e., not using the on-screen buttons which work fine for me but are slightly clumsy to use. So I went and bought an el-cheapo PS3 controller - Gameware PS3 Wired Control Pad for £10 in 'GAME'. Plugged it in and Windows 7 seemed to be happy with the driver it found, but the darned thing won't calibrate or even recognize all the buttons or axis. The left joystick merely mimics the D-pad (think that's what it's called) and the right joyless-stick "looks" like the 4 buttons on the right ... and isn't even recognised in the Opus interface at all.

I'm sure this is a driver problem - Windows calls it a "lessGamepad" - but I'm well out of my comfort zone with PS3-type controllers. Any ideas from the experts out there?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-16-2013 at 11:36am
The recognised devices are listed in the Spy window. This list should match identically with the list of controller devices (excluding the mouse control) in FSX Settings. The software does not interface to the controller, nor the driver, it interfaces through DirectX so provided your driver is installed ok everything should be fine.

If you can't calibrate (another driver function) then don't bother. Make sure the device is listed in both FSX and Opus Spy window and the lists match. Opus only reads the POV and Hat switches via DirectX, it still relies on FSX for the button events. So make sure your controllers are enabled in FSX, the device is listed in both, and ALL button and axes assignments are deleted in FSX, unless you intend to use them that is. But the Opus software is really independent of both device and driver.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote SkipperMac Quote  Post ReplyReply Direct Link To This Post Posted: November-16-2013 at 12:12pm
Thanks Stephen.
Both FSX and Opus Spy recognise the pad as "lessGamepad" - strange name, sounds like it ought to be "WirelessGamepad", except that it isn't wireless - its wired (to the moon?)
All axes and button assignments have been deleted in FSX with FSUIPC running the yoke and pedals axes.
The left joystick works - I have it set for left/right X axis and up/down Y Axis - and registers exactly the same as the D-pad beside it.
The right joystick and the 4 buttons beside it don't show up in the Assignment window ... CANCEL MY LAST! I've discovered that by pressing the 'Mode' button the right joystick/4 buttons now show up and can be assigned!

Now we're working ... at least provisionally. 

Left stick STEPS and stops when released - right stick CONTINUOUS until STOP is pressed. Is that typical behaviour?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-16-2013 at 12:22pm
Ah... A sneaky mode button, probably deliberately put there to throw you off.

Both sticks should operate the same as the software just uses the current continuous or stepped mode for all axes. Make sure you are not changing the mode (stepped/continuous) inadvertently.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote SkipperMac Quote  Post ReplyReply Direct Link To This Post Posted: November-16-2013 at 2:38pm
Hmmm...

Left stick definitely moves as long as I hold it, then stops. 
Right stick moves, and continues to move until I cancel/stop it.
SkipperMac aka Norman
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-16-2013 at 3:18pm
Sounds like the RH stick is still behaving as buttons. Are they seen as axes by the LCC Shortcuts dialog, highlighted in yellow, or buttons in Green?

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote SkipperMac Quote  Post ReplyReply Direct Link To This Post Posted: November-16-2013 at 3:31pm
Ahha, yes, buttons...

Left stick = X & Y Axis - yellow highlight.
Right stick = Joy 3 Btns 1,3,6 & 8 - green highlight.

This tallies with Windows' calibration window which shows the right stick operating the same buttons as the 4 adjacent diamond pattern buttons. 

Also, although the left stick appears as 2 axes, they are either full or no deflection, i.e., they are digital on or off, not analogue variable. Is this to be expected?
SkipperMac aka Norman
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: November-16-2013 at 3:40pm
The axes should be variable but it really depends on the actual GamePad device and its driver. The software is actually independent of the GamePad and just polls the axes and POVs that are defined.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote SkipperMac Quote  Post ReplyReply Direct Link To This Post Posted: November-16-2013 at 4:11pm
Ok, that's what I expected. I'll have a hunt to see if I can find an alternative driver.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote SkipperMac Quote  Post ReplyReply Direct Link To This Post Posted: November-22-2013 at 8:05am
Originally posted by SkipperMac SkipperMac wrote:

Ok, that's what I expected. I'll have a hunt to see if I can find an alternative driver.
Ok, forget the alternative driver! The Gameware PS3 Wired Control Pad appears to have two analogue joysticks, feels like it has two analogue joysticks, but actually only has ONE analogue joystick and one digital which mimics some of the buttons. USELESS!

I bought an Xbox 360 wired controller which works perfectly right out of the box. Now to see if Game will give me my money back on the PS3 pad.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Jürgen Quote  Post ReplyReply Direct Link To This Post Posted: December-01-2013 at 5:33am
hey Stephen,
could it be possible to reverse the pitch up/down controller axis with a button in  the LCC-window

regards

Jürgen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: December-01-2013 at 6:39am
Yes, I will look into adding a reverse polarity option or options in the LCC Shortcuts dialog.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Jürgen Quote  Post ReplyReply Direct Link To This Post Posted: December-01-2013 at 6:56am
many thanks,Stephen

regards

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Jürgen Quote  Post ReplyReply Direct Link To This Post Posted: December-17-2013 at 12:31pm
hey Stephen,
do you have an idea when you will add the reverse polarity option or options in the LCC Shortcuts dialog

regards

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: December-17-2013 at 12:40pm
Soon. I will try and get it done this week.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Jürgen Quote  Post ReplyReply Direct Link To This Post Posted: December-17-2013 at 2:25pm
very niceBig smile

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: December-17-2013 at 2:36pm
I will post a release update for 3.38 and then put these options in the 3.39.0 Beta. I will try and get it done this week but we have BT coming to upgrade our Broadband tomorrow, with a bit of luck the upgrade will go smoothly and there will be no downtime.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Jürgen Quote  Post ReplyReply Direct Link To This Post Posted: December-17-2013 at 2:52pm
many thanks Stephen,Thumbs Up

but don't forget to sleepBig smile

regards

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Jürgen Quote  Post ReplyReply Direct Link To This Post Posted: December-19-2013 at 10:32am
Hey Stephen,
have downloaded Beta3.39.0 ,the reverse buttons are there but they are not working
if i tick them und save -  no difference Confused

regards

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: December-19-2013 at 10:36am
They only work with controller axes, they reverse the relevant controller axis, not joystick buttons or anything else.

In other words they only reverse any assigned axis shown in yellow.

Stephen
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Post Options Post Options   Thanks (1) Thanks(1)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: December-19-2013 at 10:42am
Just reverse the controller axis you need changing and click OK twice to save the result, then left/right becomes right/left etc..

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Jürgen Quote  Post ReplyReply Direct Link To This Post Posted: December-19-2013 at 10:59am
i know,tried it that way but no luckWacko
i have a -Wireless PS3 Contoller to USB Adapter - connected to the PC may be this is the problem ?

Jürgen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: December-19-2013 at 11:13am
I tested on my PS3 and all was OK, it just reverses the POV switch polarity. Can't really see why this would not work on yours since there's usually only two POV or Hat switches. What controller and what axes are you reversing.

Of course the switches and buttons do not need reversing since you just assign the switch you want to the motion you need.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: December-19-2013 at 11:22am
The reverse option simply negates the relevant POV axis. The ones, when used are assigned in yellow in the dialog.

Can you confirm what controller axes (POV axes) you have assigned and which one you are reversing?

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Jürgen Quote  Post ReplyReply Direct Link To This Post Posted: December-19-2013 at 11:24am
oh Stephen it works , i'm happy Big smile
thanks a lotSmile
it was my mistakeOuch
now i have pitch up/down controller axis reversed



regards
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Post Options Post Options   Thanks (0) Thanks(0)   Quote 777simmer Quote  Post ReplyReply Direct Link To This Post Posted: August-22-2014 at 2:22pm
I know this thread is a bit older, but neverhtheless....I have a small contribution.

As I could not get my PS3 to work in Win7 with the default windows driver, I started looking for a solution.
(the PS3 controller was recognised by Win7 but not a single button would work if I checked under windows game controllers)

I have my PS3 cntroller connected to PC via USB cable but it can also be used wirelessly!

This worked beautifully for me:
https://m.youtube.com/watch?v=TpSaOJJIun8

(It required C++2010 and DotNetv4.xxxx to work, but we all have that installed already anyway)
Rob
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: August-22-2014 at 2:41pm
Thanks Rob.

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote alpha117 Quote  Post ReplyReply Direct Link To This Post Posted: August-23-2014 at 7:14am
Thanks Rob, I now have a PS3 controller working, couldn't get it to work before.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote chumley Quote  Post ReplyReply Direct Link To This Post Posted: September-07-2014 at 7:19am
Oh Joy of Joys.

After having the PS3 Controller working in a fashion with MotionJoy drivers I eventually got fed up with the fickleness and disabled it - at least the eyepoint adjustment keys. 

I must thank Rob for posting his find as I now have my PS3 controller pretending it is an XBOX 360 controller and have all the wonders of the Gamepad to play with. What would make it much better if the sticks could be utilised to move the eyepoint rather than the direction button but that might be asking a  bit much
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: September-07-2014 at 11:21am
The sticks CAN be used to move the eye point, you must just configure it via the Shortcut's LCC dialog. It has always been this way. Best read the User Guide. Make sure you disable all automatically assigned functions for the controller in the sim. Then configure your GamePad in the above dialog.

http://www.opussoftware.co.uk/opusfsi/opusfsi_user2.htm

Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote 777simmer Quote  Post ReplyReply Direct Link To This Post Posted: September-24-2014 at 2:27pm
Hi guys.
 

I see some of you have used that Youtube video to install PS2 drivers.

Glad I found something usefull and thx for the thanks :-)

 

But eeeeh.....I might have a problem.

 

I have installed a couple of things lately, the PS2 driver, Saitek Cessna Yoke drivers and TrackIR drivers.

 

At first things seemed fine, but now something is screwing with my system because it does not want to shut down half the time.

It just hangs and hangs with "shutting down" untill I hold the power button for 5sec.

 

Any of you guys with this youtube PS2 driver have the same problem?

(I hope not ofcourse!)


EDIT: I uninstalled the PS2 driver but that did not solve my problem. It looks like a HDD is causing troubles here.......so disregard my worries about something possibly being wrong with the PS2 youtube procedure!
Rob
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