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[Solved] UT Waterclass / Object Repositioning

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jimid View Drop Down
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    Posted: December-28-2016 at 1:00pm
I have UTX Can/USA installed and have come across these 2 objects in my scenery config of P3D

UT FSX Waterclass and UT FSX Object Repositioning

Are they required? as I do not use FSX only P3D.

I tried deleting out of the scenery.cfg, but they re-appeared.

Any info would be greatly appreciated.

JD
 
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quantumleap View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote quantumleap Quote  Post ReplyReply Direct Link To This Post Posted: December-28-2016 at 7:32pm
Yes they still apply to P3D even if they have FSX in the title. Waterclass determines what water type texture is requested for locations (think of waterclass as the 'number' and the water texture as the 'paint' in a 'paint by numbers'), and object repositioning is relocation of a number of custom objects supplied in both FSX and P3D to their correct geographical position (as many are some distance from where they should be in reality).

Remember that P3D still is based on FSX technology.

I would also say that manual deleting anything from within a system when you do not know exactly what it does or how it works will rarely be a good thing.

Jeff


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jimid View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote jimid Quote  Post ReplyReply Direct Link To This Post Posted: December-28-2016 at 11:12pm
Yes b'y ~ Makes perfect sense Smile  Thanks for taking the time to explain Jeff.

Enjoy the holidays!

Jd


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