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Opus Software View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Topic: Live Camera
    Posted: July-20-2012 at 10:04am
Hi

Please use this topic to post comments, queries, or general chat relating to the OpusFSX Live Camera interface.

At present we are investigating the following upgrade,

Live Camera's Dynamic Aircraft Movement

We are currently investigating supplementing the Dynamic Head Movement (DHM) option with a Dynamic Aircraft Movement (DAM) option. The general aim with this option will be to use the 3D accelerometer data to shake the aircraft instead of the camera's eye position, and hence provide realistic taxiing, takeoff, landing, and turbulence effects for people using 2D cockpit or scenic 'out of the window' views.

Regards
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Luc_Brusselmans Quote  Post ReplyReply Direct Link To This Post Posted: July-22-2012 at 3:11am
Hello Stephen,
 
Looks like I am the first here to open the forum.
As I stated already in the 'general' forum, I really am looking into your program because of the userfriendly interface. Espacially when it comes down to assign new views it is a giant leap forward when compared to the competition. (there version 2 is taking a bit too long)
 
And in fact I have only one suggestion to make.
The 'smooth' transition between views. Now they really snap into place and it would be nice to have them 'float' from view to view which looks more natuaral. to me.
 
Luc Brusselmans
Belgium
 
ps: Let someone not involved in the development of the program take a look at the manual.
There are so many options and settings that an extensive manual is a 'must'. Especially for people for whom English is a foreign language (like myself). Some topics (like the weather settings) are daunting and the more explanation is better than less...
Luc 'Glaudrung' Brusselmans

Belgium
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-22-2012 at 3:30am
Hi Luc

I will certainly look into producing a beta with a smooth transition option, letting users adjust the transition time. We also have taken note of your comments regarding the manuals for Live Camera and the Live Weather Engine. We will try and make these a little more user friendly in the future.

Regards
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote virgina340 Quote  Post ReplyReply Direct Link To This Post Posted: July-22-2012 at 1:16pm
As someone who has also used the other program for a while and have found it useful, although a little buggy at times. I have absolutley no idea how go about programming views for various flightdecks and view them using my saitek throttle. I have tried but still find it somewhat confusing. I'm only using a single monitor setup.
Any help appreciated.

Regards
Pete
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-22-2012 at 1:34pm
Hi

I am away from the office at the moment, collecting more accelerometer data. I will be back in on Thursday and I will prepare a step by step guide to creating a camera view and associating it with a particular aircraft type.

Basically use the Live Camera dialog, create a new camera view, select the view type ( e.g. Virtual cockpit) , use the green arrows to position the camera, associate the view with the specific aircraft type and assign a joystick button, then save the view and away you go.

I will provide a detailed guide when I get back.

Sorry I cannot help more until then.

Regards
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote virgina340 Quote  Post ReplyReply Direct Link To This Post Posted: July-22-2012 at 1:48pm
No problem at all. Really appreicate the speediness of the reply. The step by step guide will be very useful.
Many Thanks
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-22-2012 at 5:18pm
Thanks for your patience in this matter. I will upgrade the document to hopefully provide assistance to you and Luc. Providing more helpful descriptions of all the available options along with a step by step guide to creating a new cockpit camera view, assigning the view to a joystick button, adding effects such as DHM and AHM, etc. etc.

I will also prepare a beta for the smooth transitions when switching between camera views.

I appreciate all the helpful comments.

Regards
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote fernmil Quote  Post ReplyReply Direct Link To This Post Posted: July-22-2012 at 5:27pm
Hi Stephen,
If you agree (and Luc and Pete of course), I could already try to explain a few basic things of setting up some camera views. This way we could gain some time while you're away from the office.

bst rgds and have a safe trip
Joop



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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-22-2012 at 5:32pm
Hi Joop

Thanks for the kind offer, that will be very helpful indeed.

Regards
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote fernmil Quote  Post ReplyReply Direct Link To This Post Posted: July-22-2012 at 5:44pm
Hi Luc,

looking back to your posts, I think in fact that you have already some experience in creating some camera views. If I'm not mistaken you're more looking for some more clear explications about specific items in the existing manual, right?
If so pls let me know and I might be able to help you (even in "hollands" if you like).

bst rgds
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Post Options Post Options   Thanks (0) Thanks(0)   Quote fernmil Quote  Post ReplyReply Direct Link To This Post Posted: July-22-2012 at 5:49pm
Hi Pete,
In order not to waste too much time while Stephen is away from the office, I could maybe help you a little bit to get you started with the basics of setting up a camera view.
If you agree, pls let me know how far you are already and we will try to go from there.

rgds
Joop / GCLP

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Luc_Brusselmans Quote  Post ReplyReply Direct Link To This Post Posted: July-23-2012 at 11:22am
Hello Joop,
 
This is what's making the hobby tick as we know it. Everybody helping (or at least trying to) everybody.
I was indeed making a point in my post.
Quite a number of developers create the manual with their own experience as background. But of course they don't need the manual because they created the software in the first place. In the end they create 'a' manual but not 'the' manual. A lot of items, windows, options are left unexplained.
my example was the slider 'speed' in the view section of the program but there are others.
In the weathersection we are given a hint about using a thirdparty weather program but there is/was no explanation of how or which program....
 
And I do not want to be a critic here. I love the program because it does what it promises to do and does so in a rather simple way. But we don't all speak English (neither do I)
 
Thanks for all explaining you're going to do.
 
Luc Brusselmans
Belgium 
 
Oh, and let's keep it in English. If we would start writing in Dutch only few would be able to understand it. (I'm from Antwerp)
Luc 'Glaudrung' Brusselmans

Belgium
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Post Options Post Options   Thanks (0) Thanks(0)   Quote virgina340 Quote  Post ReplyReply Direct Link To This Post Posted: July-23-2012 at 11:36am
That would be brilliant. This thing is driving me nuts. I have views that i dont want and didnt know i had created.

Anytime you like.
Very much appreciated, thanks for the kind offer. Thats what i love about simming, the help and support available.

Kindest Regards
PeteSmile
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-23-2012 at 12:32pm
Hi Luc

Just to let you know I have posted a more detailed explanation of the weather import facility in the Live Weather Engine topic. I hope this helps.

Hi Pete

I will also create an expanded Live Camera guide which includes a detailed step by step guide to creating a virtual cockpit camera view next week. The detailed step by step guide will be an expanded version of the 'Creating a Camera View' section specifically aimed at creating the cockpit camera.

Regards
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote fernmil Quote  Post ReplyReply Direct Link To This Post Posted: July-23-2012 at 1:46pm
Hi Pete, 
Now that an expanded guide will be available by next week! do you still want to try some camera setups or do you prefer to wait till next week?
rgds
Joop 

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Post Options Post Options   Thanks (0) Thanks(0)   Quote virgina340 Quote  Post ReplyReply Direct Link To This Post Posted: July-23-2012 at 2:46pm
No, Camera setups ASAP would be great. Feel like a kid at christmas...toy without batteries. Have the program and dont have the brains to use it.

So, yes, yes yes.

Have i made the point?

Cheers to you both for all the brillaint help and support.
PeteWink
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Post Options Post Options   Thanks (0) Thanks(0)   Quote fernmil Quote  Post ReplyReply Direct Link To This Post Posted: July-23-2012 at 8:17pm
Hi Pete,

I took some pictures of the OpusFSI control panels. I also added some numbers and letters to indicate things better when we are discussing.
If you could make pictures your side that would be great. If you have "Teamviewer" installed (=free) that would be perfect!












To start I would like to know what cameras you have created as listed in C.
To see this you do the following: (sorry for this long-winded approach, but I don't know what you already master or not of the program)

In A click #1 to get a dropdown list as you can see in B ("Select Aircraft Type")
In this list doubleclick "All Aircraft" 
Now in A click #3 and you will see the listing "Select Camera View" as in C.

This list with camera views are all the views which are created untill now. (Radio button "Virtual" checked)

Pls revert here and indicate all the views you have in this dropdown list. A picture would be the easiest way of course.
If there are many views just give 4 or 5 of them. If you have different views for different AC pls give me 2 or 3 of each one.

rgds
Joop

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: July-23-2012 at 11:44pm
Hi Pete

If it helps, a quick way to delete all your camera views and start over afresh is as follows,

1. Shutdown the OpusFSX program.
2. Navigate in Windows Explorer to your c:\OpusFSX installation folder.
3. Delete or rename your FSXSERVER.CAM file.

Next time you run the OpusFSX program (FSXSERVER.EXE) you will have no camera views configured.

Of course, you can delete individual views by first selecting the view in the Camera dialog and clicking on the 'Delete Camera' button.

Regards
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote virgina340 Quote  Post ReplyReply Direct Link To This Post Posted: July-24-2012 at 12:34pm
Joop. As Stephens option is easier and nice to start with a blank canvas ive deleted the FSXSERVER.CAM file.
Ive also installed the TeamViewer 7 software. I'm out for a couple of hours tonight but should have all day free tomorrow.

Post any thing i need to do and i'll get going.

Thanks again joop and Stephen.

Pete
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Post Options Post Options   Thanks (0) Thanks(0)   Quote fernmil Quote  Post ReplyReply Direct Link To This Post Posted: July-24-2012 at 12:46pm
Hello Pete
Tomorrow will be fine!
We will try to setup an Teamviewer connection
rgds
Joop
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Post Options Post Options   Thanks (1) Thanks(1)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: August-04-2012 at 5:34am
Hi All

At the moment there seems to be a problem assigning numlock keys to camera views but this may be an FSX problem so beware. For example, on my system I can assign Num_4 with the Num Lock ON but I have to turn the Num Lock OFF to actually use the key in the simulator. On the other hand if I try to assign Num_4 with the Num Lock OFF, then FSX returns a SimConnect Error every time the software tries to assign it within the simulator.

Best stick to the normal (non numeric pad) keys for the time being, or better still just use joystick inputs, until I've had a chance to look more deeply into the problem (see also the comment below).

There is one other similar problem we are trying to overcome at present ...

After you display a camera view you must click on the displayed view to set the mouse and keyboard focus within FSX. All our attempts to force FSX to set the mouse and keyboard focus to the newly displayed view have so far failed. In fact many times FSX complains and crashes to the desktop. We have a couple of more ideas (methods) to try yet so hopefully we will be able to resolve this issue. Of course, if you assign joystick buttons then everything works fine since you do not need mouse or keyboard focus within FSX for the simulator to accept the input.

In summary, it is best to stick with joystick buttons at present until I have been able to work around these FSX issues. I must first find how to force FSX to set the mouse and keyboard focus onto a view without FSX complaining, then I will check all the keyboard inputs and see just what keys FSX likes and dislikes.

Regards
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Timonier Quote  Post ReplyReply Direct Link To This Post Posted: August-04-2012 at 11:30am
Hi Stephen,
 
OK just join the forum and I confirm the problem assigning numlock keys as I've said to you by mail.
Once more many thanks for your speedy replies :)
 
Marc MANANDISE
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: August-06-2012 at 2:00am
Hi All
 
You can now download version 2.08.3 from our website which includes fixes for both the above problems and anomalies.
 
Firstly, both server and client software has been changed to force the mouse and keyboard focus back to FSX/P3D after a camera view is selected and other OpusFSX actions (eg. after accessing the OpusFSX dialogs).
 
Secondly, The Ins, Del, Home, End, PgUp, PgDn, Left, Right, Up, and Down keys can no longer be assigned to camera views. Numeric pad keys 0 to 9 can be used but they must be assigned with the Num Lock ON (for recognition), and used with the Num Lock OFF within FSX/P3D. This is a quirk of the simulator and not the OpusFSX software. Of course you must make sure any key assignments are not already used within the simulator.
 
Regards
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: August-17-2012 at 2:56am
I think I should point out that all virtual cockpit DHM effects, and the new DAM effects for 2D cockpit 'scenic' views, are only available on the server FSX/P3D system's main viewing window. These effects are not available within Windowed Views or on the client systems, although the new DAM effects will be made available on client systems once the new software has been finalised.
 
The simple reason for this is that the FSX/P3D simulator does not allow any software to control the camera's eye position dynamically within anything other than the main view. Hence, it is totally impossible to show these effects within docked or undocked Windowed Views. This is the same reason why we have to edit Windowed Views within the main viewing area before saving the camera's set up and required eye position within the relevent aircraft.cfg files. It is simply impossible to make any live adjustments to the camera's eye position within windowed views.
 
This does mean of course, for cockpit builders to take full advantage of the new DAM effects on networked systems, the server and each client computer should only drive a single main view. The view could of course be a wide-view, perhaps using TrippleHead2GO, but it must be a single view. Considering FSX performance this is probably a very wise precaution any way.
 
Regards
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: August-17-2012 at 11:28am
We have now prepared some of the accelerometer data ready for the airborne and turbulence effects upgrade.

Regards
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: August-18-2012 at 1:45am
Live Camera Control
 
 
 
Here are our current ideas of providing a Live Camera Control facility, previously proposed under the title of Movie Maker, this feature will provide live camera control or live camera adjustments for any displayed virtual cockpit, 2D cockpit, or external aircraft camera view. Please feel free to offer any suggestions, ask questions, or express your opinions. We welcome all input and constructive comments.
 
The Live Camera Control dialog will be displayed via the simulator's OpusFSI Addon menu. This dialog can only be used when the simulator is in windowed viewing mode (i.e. when not in full screen mode), and a non-windowed OpusFSX camera view has been displayed within the main viewing area.
 
The camera control keys, speed slider, continuous / stepped mode radio buttons, reset button, joystick button, and key command options work in exactly the same way as the Camera Control dialog.
 
Camera Panning
 
The Camera Panning section provides for a user specified Start position, End position and up to 12 user specified preset positions.
 
Assigning a Camera Positions
 
After using the camera control keys to position the camera, click on the 'Set Position' button then selected the required Start, End or Preset 1 to 12 where you want to save the position. I will change the colour of the text in the Start, End, and Preset buttons to indicate a position has been assigned.
 
Inserting a New Camera Position
 
If you want to insert a new in-between camera position then repeat the above exercise but click on the 'Insert Before' button instead of the 'Set Position' button. If you select the Start option then a new start position will be assigned, if you select the End option then Preset 12 will be re-assigned, otherwise the normal procedure would be to select the Preset 1 to 12 where you want to insert before. In such cases, all the presets will be shuffled along one place (preset 12 being lost) and the new camera position assigned.
 
Smooth Fit
 
This option will instruct the software to construct a smooth curve fit between the Start and End positions for the camera panning, passing through each of the assigned preset postions enroute.
 
Auto Pause
 
This option will pause the simulator at the completion of the panning shot.
 
Play
 
Plays the action from the Start position through to the End position.
 
Stop
 
Aborts the action and returns to the Start position.
 
Load and Save
 
These options will allow you to save and restore named panning shots so that you can play or edit them.
 
Regards
Stephen
 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: August-18-2012 at 2:50am
Live Camera Control (see above post)
 
I should have mentioned, we will also allow this dialog to be displayed on a client system so that you can control the camera on your server system remotely. That way you will be able to use this feature AND operate FSX/P3D in full screen mode. This feature will not be dependent on having FSX or P3D installed on the client.
 
Regards
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote bilby Quote  Post ReplyReply Direct Link To This Post Posted: August-29-2012 at 2:37am
Hi Stephen and Opus FSX Users

I recently purchased this product because of its future potential and high level of support. Thanks for this good piece of software to make our FSX experience more enjoyable.

I am having an issue that is causing me some grief. When I save a Live Camera View for the Feelthere ERJ V2 I loose the ability to control anything in the cockpit by mouse clicks. When I move over click-able hot spots the mouse pointer stays as an arrow and I have no functionality.

I have saved Live Camera Views for the Feelthere E-Jets V2 and the default C172 and these work ok. Can anyone offer any suggestions as to what the cause may be or if anyone else uses the Feelthere ERJ can you comment on your experience.

Many Thanks
Michael M



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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: August-29-2012 at 2:49am
Hi Michael
 
Your configuration looks perfectly OK. I can confirm OpusFSX does not do anything with the mouse, we don't read it or control it at all. We request notification only for the joystick buttons and any keyboard keys you select.
 
I am not familiar with the Feelthere ERJ V2. Does it work in virtual cockpit mode normally. The only software cause I could think of is that Feelthere is loosing its mouse focus. What happens if you open an FSX dialog and then go back into FSX main view does that do anything.
 
Regards
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: August-29-2012 at 2:52am
Hi Michael
 
After you select a camera view OpusFSX returns focus to the FSX main view, perhaps this is causing problems with Feelthere. I have not seen this effect with any other aircraft. What if you select a different aircraft and add that to the same camera view does your mouse work then.
 
We will do everything we can at our end to help.
 
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote bilby Quote  Post ReplyReply Direct Link To This Post Posted: August-29-2012 at 3:20am
Hi Stephen

Thank you for your prompt reply. Let me try what you suggested and I will get back to you.

Regards
Michael M
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Post Options Post Options   Thanks (0) Thanks(0)   Quote bilby Quote  Post ReplyReply Direct Link To This Post Posted: August-29-2012 at 5:46am
Hi Stephen

If I select another aircraft and add the ERJ camera view to that aircraft I have mouse focus. Alternatively if I select the ERJ and add another aircraft view to the ERJ I have no mouse focus. So basically whenever a camera view is selected for the ERJ, I loose mouse focus.

I have tried everything to regain focus but nothing fixes it unless I load another aircraft and come back to the ERJ and not use camera view.

If you think of any ideas please let me know.

Thanks
Michael M


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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: August-29-2012 at 5:53am
Hi Michael
 
I will prepare an FSXSERVER.EXE for you to download and try. In it I will prevent it changing the focus back to the main view, in fact when you select the view it will not change focus at all. You will have to rename your current FSXSERVER.EXE prog so that you can revert back after the test. Are you available and online at the moment - I will need 10 to 15 mins to prepare everything.
 
Regards
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: August-29-2012 at 6:19am
Hi Michael
 
Tell me by post or email when you are online and ready to try out a modified FSXSERVER.EXE program.
 
Regards
Stephen
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bilby View Drop Down
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Joined: August-28-2012
Location: Australia
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Post Options Post Options   Thanks (0) Thanks(0)   Quote bilby Quote  Post ReplyReply Direct Link To This Post Posted: August-29-2012 at 6:21am
Hi Stephen

Please hold off for the moment. I think I may have found the problem. This only occurs when I move the Z-Axis back past a certain point. Just doing some more testing.

Thanks
Michael M
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: August-29-2012 at 6:26am
OK no problem we are ready and waiting (on standby) if you need us.
Good luck.

Stephen
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bilby View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote bilby Quote  Post ReplyReply Direct Link To This Post Posted: August-29-2012 at 6:36am
Hi Stephen

I have found the problem and it has nothing to do with Live Camera. In the Feelthere ERJ when you move the eye-point back past a certain point the mouse no longer recognizes hot spots. Unusual and I can't find a reference to it on their forums. Also it is not very far that I am moving it back.

I like an outside zoom of 80% and then to move the eyepoint back but don't usually do it because it is too much fiddling around until your software came along. It is just a coincidence that the first time I moved the eye-point back in this aircraft it was with your software.

So I am profusely sorry for wasting your time but thank you very much the support you provide. This is such an exciting product in many ways and I look forward to what you are doing with it.

BTW have already had a couple of nice flights with Live Weather.

Kind regards
Michael M
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: August-29-2012 at 6:40am
Hi Michael
 
No problem at all, we are glad you got it sorted Clap
 
Thanks for the feedback and kind comments. Check out the planned LWE Upgrade when you get time.
 
Regards
Stephen
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Post Options Post Options   Thanks (0) Thanks(0)   Quote paulnd Quote  Post ReplyReply Direct Link To This Post Posted: September-16-2012 at 9:52am
Hello Stephen,

Could I make a suggestion that may enhance Live Camera?

It would be useful to be able to set and save limits for camera movement per aircraft to prevent inadvertently moving out of the cockpit, in effect defining the boundaries of the cockpit.

regards

Paul
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Opus Software Quote  Post ReplyReply Direct Link To This Post Posted: September-16-2012 at 12:25pm
Hi Paul

Do you mean virtual cockpit XYZ limits for the TrackIR device and I suppose for camera view editing?

Regards
Stephen
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